- App L Sawz
- |
- Exalted Heroic Member
Warning: You may find that my, or someone else's opinion does not comply with yours. Side effects of disagreement may include (but are not limited to): flaming, irrational behavior, broken keyboards, and/or nervous sweats. If you experience any of these symptoms refrain from communicating with others until the symptoms have subsided.
First off I like the Far Cry 2 map editor, it was the reason I bought the game. Although, I feel it was not presented effectively; it didn't last for me. I was done after creating one map, whether that was because I didn't like the game as a whole, therefore making maps for the game was pointless, or the features getting boring, I don't know.
You see my idea is not necessarily a Far Cry 2 map editor. It still has that Forge feel to it. You are "Forging" existing maps not completely making new ones. Although you will almost be able to create a new map.
Basically, maps will serve as different canvases for your creations. Like Foundry and Sandbox everything in the map will be Forgable, but we aren't just talking about crates and blocks, we're talking straight up pick up a building and place it elsewhere.
Buildings and bases would be composed of smaller objects, that could be grouped together into a large one.
Pressing a certain button would take you to a white room like area(or area in the sky like viewing an object in Far Cry 2), where you would put together various objects, group them, and then go back to normal Forge.
There will hopefully be various objects to place. Along with plenty of other "Intractable" Objects, (such as gates, bridges, elevators, ect.) along with corresponding "buttons."
There may also be:
-The ability to edit objects in real time (like it is now) or you could pause it and edit objects with out the interruptions.
-Items will merge with terrain automatically and stay in place when paused.
-More forms of GravLifts/Man Cannons.
-Placeable glass objects (Windows).
-Placeable Deathbarriers/Invisible barriers that you can't walk through.
-More detailed item options.
-And lastly an "undo" feature.
A copy and paste option could hopefully be put into place so that you could copy one object at a time a paste it elsewhere, hopefully also in other maps.
*There may or may not be the ability to edit objects.
On certain maps you would also be able to place "weather emitters" similar to Filters these objects would cause various weather conditions (Snowy, Cloudy, Rainy). Along with "weather emitters" there would be something like time controllers that would make the map day, night, or morning.
You would also be able to set a screenshot as your map's "Cover Picture."
Although, a Far Cry 2 map editor isn't a bad thing, I don't see it happening. This will be more than enough to excite me and will hopefully even include some features that I didn't even think about. Either way Forge is something that keeps Halo 3 going today, therefore it must be addressed as a key part of the game.
Done.
[Edited on 09.30.2009 5:46 PM PDT]