- HaVOk1228
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- Exalted Mythic Member
Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".
Remember, the enemy's gate is down
Posted by: CrymzenAssassin
ok then havoc fair enough..forgetting about the facts ive stated lets talk about the ballance.nopw the BR is a balanced weapon in its entity.its not so good close range its good long range and perfect mid range.its also not overpowered seeing as ittakes a minimum of 4 shots to kill someone in a pure 1v1 BR fight.it is effective and it is balanced
But it may be blanced as a single weapon but its not balanced as a whole becuase it dominates the game.do you think bungie will throw in the BR knwoing full well that it will dominate reach.without a doubt if it is in reach it WILL dominate the gameplay.
so veterans come into it they grab a BR starting with fresh stats etc..basicly a new acount -blam!- people get there 50 in a matter of days.
this is a brand new game that i think people should all start on equal ground not having an advantage..sure yopu cant take away the mexperience such as usuing your head to outsmart the oponant but take away the key factor in halo 3's matchmaking today(The BR) and everyone is put on level ground essentialy making the game.more balanced
You actually think this game would function well without the BR? the problem, as I've stated above, is not the BR.
None of the CQC weapons promote precision and aiming skill very much. They promote melee. The game would be balanced, yes. It would also be primarily a huge CQC melee fest. Might as well go play Street Fighter. There would almost no skill gap. At higher levels, the game would entirely divulge into who could get the power weapons first.
I would actually love it if they got rid of the BR to replace it with a better mid-range weapon(the M6D), and then strengthened the other weapons in the game. Make automatic weapons have headshot modifiers. Even if its not a one headshot kill, at least reward someone for being able to hit a smaller target.
The problem with Halo has not been the BR, its been the awful thing they've done to CQC. Its become extremely watered down(putting 12 CQC weapons in a game does not instantly make the CQC more exciting). CQC in this game is essentially who shot first. melee in this game is who had more health and if its close no one wins. Its just awful and has virtually no skill gap.
When I first shot the ODST SMG, a thought popped into my head. It was the first time Bungie had thrown us an automatic weapon that has some accuracy. If that gun was headshot capable, suddenly you have a weapon that works best at CQC, that can counter the BR at mid-range, while still being at a disadvantage.
This game has become "what gun do I have". Not "Who has more skill". You put a Level 35 in an open room that is about the size of mid-range, he has a BR and I have an AR, and have us fight. I'm going to lose. No matter how much more skill I have. Thats a flaw. The AR should work best close range, but actually be somewhat functional outside of it, albeit incredibly hard to use.
That is balance. A SHOOTER based on who SHOOTS best. Melee, grenading, and spray and pray have become to prevalent in this game. Your solution would only increase that. Your entire theory of removing the BR is based on no changes to the other weapons. But the BR is actually a well designed weapon for a medium paced FPS. Its the other weapons that are poorly designed. And that is why Halo: CE remains the best game in this series. Halo3 has more weapons, sure, but CE had much better weapon balance, although it would be improved even more with the ideas I mentioned above, because the main problem with CEs balance was that the Pistol had no counter at mid-range. I'm proposing to fix that.