Halo: Reach Forum
This topic has moved here: Subject: Should you be able to go prone in this game?
  • Subject: Should you be able to go prone in this game?
Subject: Should you be able to go prone in this game?

Nothing is so embarrassing as watching someone do something that you said could never be done.

I think you should be able to go prone in this game. Because you need to be more stealthy. Also, they should make it so when you shoot/injure someone a little mark/cross/dot appears around your reticule.

  • 10.01.2009 11:40 PM PDT

Those who live by the sword shall die by the sword.

sounds like a game ive already played what was it???

coke of doody 8 modern g@Y monkey warefare

[Edited on 10.01.2009 11:43 PM PDT]

  • 10.01.2009 11:41 PM PDT
  • gamertag: Raawry
  • user homepage:

Contribute to 10,000,000,000 covie kills!

I think Halo's to fast paced for that.


Posted by: shad0ws n dustm4
sounds like a game ive already played what was it???


Alot of games have prone, not just Call of Duty.

  • 10.01.2009 11:42 PM PDT

Those who live by the sword shall die by the sword.

not just prone it has the hit markers also.

  • 10.01.2009 11:43 PM PDT
  • gamertag: Raawry
  • user homepage:

Contribute to 10,000,000,000 covie kills!

Posted by: shad0ws n dustm4
not just prone it has the hit markers also.


Star Wars: Battlefront, Battlefield 2, ARMA 2 and PF2.

Some of my favourite games (Besides CoD) that allow you to go prone.

Those games (Besides ARMA 2) Have 'Hit Markers.'

[Edited on 10.01.2009 11:47 PM PDT]

  • 10.01.2009 11:46 PM PDT

Nothing is so embarrassing as watching someone do something that you said could never be done.

Posted by: jordanJ
I think Halo's to fast paced for that.
Alot of games have prone, not just Call of Duty.


COD4 is not slow-paced either. IMO, Halo, is much slower then COD.

  • 10.01.2009 11:47 PM PDT

Knowing what I was doing was never quite fun.

REALLY?!?!?! Spartans aren't exactly made for stealth. Thats why we hav actie camo douscher

  • 10.01.2009 11:48 PM PDT
  • gamertag: Raawry
  • user homepage:

Contribute to 10,000,000,000 covie kills!

Posted by: eragonhalo18
Posted by: jordanJ
I think Halo's to fast paced for that.
Alot of games have prone, not just Call of Duty.


COD4 is not slow-paced either. IMO, Halo, is much slower then COD.


CoD is also a very vunerable game. You die easily. It's best to not be spotted.

Halo is a different story, where a direct approach usually works best.

  • 10.01.2009 11:49 PM PDT

Knowing what I was doing was never quite fun.

Posted by: jordanJ
Posted by: eragonhalo18
Posted by: jordanJ
I think Halo's to fast paced for that.
Alot of games have prone, not just Call of Duty.


COD4 is not slow-paced either. IMO, Halo, is much slower then COD.


CoD is also a very vunerable game. You die easily. It's best to not be spotted.

Halo is a different story, where a direct approach usually works best.
Exactly it's hard enough to kill a big bad jumping spartan coming at you with an -blam!- gun. Not to mention it wouls affect alot of features of gameplay. Like going prone in a game of infection would justbe stupid. And also imagine going prone wit a gravham. COD's great but halor an't CoD

  • 10.01.2009 11:55 PM PDT

Nothing is so embarrassing as watching someone do something that you said could never be done.

Posted by: jordanJ
Posted by: eragonhalo18
Posted by: jordanJ
I think Halo's to fast paced for that.
Alot of games have prone, not just Call of Duty.


COD4 is not slow-paced either. IMO, Halo, is much slower then COD.


CoD is also a very vunerable game. You die easily. It's best to not be spotted.

Halo is a different story, where a direct approach usually works best.

Because ones Realistic and ones Authentic.

  • 10.01.2009 11:56 PM PDT