Halo: Reach Forum
This topic has moved here: Subject: Multiplayer Armor that is actually Different?
  • Subject: Multiplayer Armor that is actually Different?
Subject: Multiplayer Armor that is actually Different?

So instead of all armor being exactly the same for playability, why not have different types of armor? Just using the standard types.

Heavy- slower/more health- Maybe CQB?
Stealth- bad camo/weaker- SPI Spartan III Armor
Normal- basically all other armors as average


Maybe a weapons specialist? Sniper? One that enhances your use for some weapons, and less for others?

Discuss.



  • 10.03.2009 12:20 AM PDT

Posted by: Ushan
Because Muslims surgically implant organic bombs in their testicles, which in turn will be injected into women during sex, which will grow into BABY BOMBS!

Unbalanced and stupid. No.

  • 10.03.2009 12:22 AM PDT

Posted by: Tucker 051
Unbalanced and stupid. No.


That's the point of the trade-offs, more health/slower.

Many games use it as "Classes" Bungie could use it as armor.

It would also encourage more interesting maps and gameplay.

  • 10.03.2009 12:23 AM PDT

I like the Halo Multiplayer as it. Its so successful becauses its so well designed. If you want classes, go play Team Fortress

  • 10.03.2009 12:33 AM PDT

It sounds good but more than likely with variability like that problems would no doubtfully pop up like glitches people would exploit and other stupid stuff like that but for campaign mode would be fun.

  • 10.03.2009 12:42 AM PDT

Written by a known Swedish Guy.

Posted by: fireskull66325
So instead of all armor being exactly the same for playability, why not have different types of armor? Just using the standard types.

Heavy- slower/more health- Maybe CQB?
Stealth- bad camo/weaker- SPI Spartan III Armor
Normal- basically all other armors as average


Maybe a weapons specialist? Sniper? One that enhances your use for some weapons, and less for others?

Discuss.





Who would wear that?

  • 10.03.2009 12:47 AM PDT
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Btw - polls on bungie.net mean absolutely nothing, so please don't use them to try and prove some kind of point.

~Achronos

def think it will be a class based shooter but will also have modes that allow it play like it does now.

  • 10.03.2009 12:58 AM PDT

http//:www.youtube.com/krumpking0

Other people might want to wear the armor but they hate that it slows them down etc. Why dont they have weight/height, the bigger you are the slower, the smaller you are the faster. godd idea though.

  • 10.03.2009 2:10 AM PDT

Posted by: Nga Rauru Boy
Other people might want to wear the armor but they hate that it slows them down etc. Why dont they have weight/height, the bigger you are the slower, the smaller you are the faster. godd idea though.


Exactly, thank you.

  • 10.04.2009 3:54 PM PDT
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Posted by: SwordnSprinkleys
I like the Halo Multiplayer as it. Its so successful becauses its so well designed. If you want classes, go play Team Fortress

  • 10.04.2009 3:59 PM PDT

Posted by: Tucker 051
Unbalanced and stupid. No.

  • 10.04.2009 4:00 PM PDT

When I say 'hehe' that's bad. If you insult me I'll give you a stern talking then wag my finger at you, that'll show ya.

Posted by: The Swedish Guy
Posted by: fireskull66325
So instead of all armor being exactly the same for playability, why not have different types of armor? Just using the standard types.

Heavy- slower/more health- Maybe CQB?
Stealth- bad camo/weaker- SPI Spartan III Armor
Normal- basically all other armors as average


Maybe a weapons specialist? Sniper? One that enhances your use for some weapons, and less for others?

Discuss.





Who would wear that?

Spartan IIIs duh.

  • 10.04.2009 4:00 PM PDT