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Just played Halo 2 yesterday, the part on the level, Gravemind, when you escape the first room, suddenly music plays, and with the intense music, you hear an alarm that syncs well with the music, then as you head to the area where the Arbiter was tortured, the music alters to a softer tone as you exit the building, you can hear distant bird cries as you finally behold the distant holy city of High Charity....
Halo 1 and Halo 2 have incredible ambience and gameplay, and IMO, only ODST can compare evenly to the first two games. Halo 3 was apparantly, a toned down/shiny failure, compared to the first two games, it may have more features, but it is lacking a decent campaign.
I haven't much knowledge on ODST, but its music and gameplay looks ok so far.