Halo: Reach Forum
This topic has moved here: Subject: Reach, co-op thoughts
  • Subject: Reach, co-op thoughts
Subject: Reach, co-op thoughts

How will the co-op work, because we saw in Halo 1 they brought us a magnificent single and 2 player game. In Halo 2 the multi-player was amazing, and in Halo 3 we got a combination, plus an amazing multiplayer experience. In Halo ODST, we also see the new and improved Horde style game, and a new way to play Halo. In Reach, what sort of milestone might they put out next. My thought would be a huge co-op, and free-roam game for people to work together in. Still having missions of course, but with say 6 to 8 people.

  • 10.03.2009 7:16 AM PDT

4 player is fine with me. Also, free-roam was incredibly boring in my opinion. I hope the campaign is the same style like Halo 3, but longer.

[Edited on 10.03.2009 7:22 AM PDT]

  • 10.03.2009 7:22 AM PDT
  • gamertag: Zereta
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Posted by: Leader AleX
4 player is fine with me. Also, free-roam was incredibly boring in my opinion. I hope the campaign is the same style like Halo 3, but longer.


Free roam in ODST is boring because its an abandoned city. With Reach, an open world has so much more potential because an entire battle was raging on the surface.

I would love if the campaign was pure Single player and have a separate co-op segment. If anything, ODST has shown the true nature of how Halo's co-op system works: Its forced in pretty badly. Remove that and make it its own thing. Something like what Resistance 2 did.

  • 10.03.2009 7:57 AM PDT

I think there should be larger levels with different routes to complete the level. Because complete free roam is kinda boring without vehicles.

  • 10.03.2009 7:58 AM PDT