Halo: Reach Forum
This topic has moved here: Subject: Possibility of a teleporter/transponder for campaign or multiplayer?
  • Subject: Possibility of a teleporter/transponder for campaign or multiplayer?
Subject: Possibility of a teleporter/transponder for campaign or multiplayer?

Every map, every game type, every spawn point, has a unique solution to deliver victory. Sometimes it is obvious; sometimes it is hidden.

I think that a new piece of equipment should be a teleporter transponder (similar to the bomb) where only one team can move or touch their teleporter receiver and they can move it into the other teams territory and then drop it so the other team could teleport in.

that would be sweet!!! so in flag you'd have to worry about where the enemies were and also check to see if they were sneaking in their teleport node.

  • 10.04.2009 9:04 PM PDT

the objective games would be just about stopping the other teams transporter node , because if you didn't... instant loss.

not a bad idea, just needs to be refined

  • 10.04.2009 9:07 PM PDT