- fifthderelicte
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Posted by: AK 47625714
Yes, it works for ODST, I'm sure it will work in Reach. If anything, I think ODST shows that Bungie dislikes the idea of an overpowered, steroid-filled (Hey, it's possible), super-soldier that kills aleins and doesn't afraid of anything.
Health encourages you to think, you can't just go running around all Rambo with no consequences.
I have mixed feelings. I agree that there is some tactical aspect to health, but the same is true of no health. I remember playing games like Medal of Honor, running around looking for healthpacks. That was really lame, having to go around and look for health. Then if someone shot you and killed you, it wasn't necessarily because they were better than you, but rather they caught you with lowered health. While it may seem like it would make you more dependent, if someone on the other team is hurt, it's actually easier to run and gun by yourself.
With no health, sure, your shields go back up, but this encourages teamwork. Tired of not killing someone because they beat you and then recharge? Use teamwork to go in and hit him. With health, you could run in against a better player once and die, but then kill him the second time because health systems don't promote fresh starts and the same tactical skillset.