Halo: Reach Forum
This topic has moved here: Subject: New game mode: CONSTRUCTION
  • Subject: New game mode: CONSTRUCTION
Subject: New game mode: CONSTRUCTION

EcksBocks Laiv?

It would be a team objective/slayer game with one player being a "Forge Monitor." The monitor would be able to build anything from forge, but would start out with a very limited budget. Teammates need to score kills, capture objectives, (like land grab), etc. to get the monitor more budget to supply them with.

The maps you would play on are pre built, but only half finished. Certain key elements would be missing like power weapons, staircases, un-bridged gaps (build a destructible bridge or buy a grav lift to get passed), blockadge that needs to be cleared and other obstacles (need ideas!)

Certain Overpowered weapons would be placed in hard to reach places on the map and cannot be bought. (tank, banshee, etc...) you would have to spend some money building your path to them.

The overall point would be different per game type, depending on if its an objective/slayer, one-sided/two-sided, flag/bomb or just land grab.

An example of a game type would be "one-sided conquest." it would feature a fairly linear map with lots of chokepoints and several off-path flanking routes. one team builds make-shift bases at the chokepoints while the enemy team works to get power weapons to tear them down.

What do you think?

  • 10.06.2009 7:22 AM PDT

So full of hate were our eyes that none of us could see
Our war would yield countless dead but never victory.
So let us cast our arms aside and like discard our wrath
Thou, in faith, will keep us safe, whilst we find the path

I think it sounds pretty funny, but I believe it'll be hard as hell to balance.

  • 10.06.2009 7:25 AM PDT

EcksBocks Laiv?

Fun...ny?

  • 10.06.2009 11:51 AM PDT

dont like

  • 10.06.2009 12:06 PM PDT

"I was born with Halo, live with Halo...die with Halo."
Bungie forever7 <3
Guide to Canon in the Halo Universe

Im a Bungie veteran. I have and always will serve them well.

Its gunna have some issues but it could be a possibility.

  • 10.06.2009 12:24 PM PDT

Try Me.

sounds like a good idea, barring the fact that once people figured out certain strategies they would be unbeatable by anyone. They would have to make the maps randomly generate so that no one would be able to use the same tactics repeatedly on the same maps.

Overall i like the idea, but it needs more to make it work.

  • 10.06.2009 12:30 PM PDT

http://www.the-jimzone.piczo.com/

Bungie should take this idea into consideration, but now that I look into it I think they might have already thought of a gametype similar to this at one of their meetings scrambling up ideas for Reach. I'm sure something new involving forging is in Reach.

One thing I thought was interesting is if you could forge firefight maps. That'd be sweet.

  • 10.06.2009 12:35 PM PDT

o hell yea or even forge campane and im still waiting for a full map editor

  • 10.06.2009 12:38 PM PDT

That mode would be annoying because of all the stuff falling on your head

  • 10.06.2009 12:40 PM PDT

EcksBocks Laiv?

there wont necisarily be stuff dropping on your head or people killing you with double boxes, maybe they could put limits on it like you cant build were someone is standing, and objects are frozen when placed, so they wont fall.

  • 10.06.2009 1:41 PM PDT

sounds interesting, but it it's really hard to balance it. plus that your monitor teammate could be terrible at forging or even not paying any attention to it's teammates, which makes this gamtype terrible to play...

  • 10.06.2009 1:53 PM PDT
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it could work ..

  • 10.06.2009 1:56 PM PDT