Halo: Reach Forum
This topic has moved here: Subject: Why Halo: Reach should be on two disks
  • Subject: Why Halo: Reach should be on two disks
Subject: Why Halo: Reach should be on two disks

I <3 you, Shishka.

www.cheathappens.com/default.asp?refid=67880

I'm not sure if this has been discussed before, but I have posted my thoughts on this elsewhere.

I think Halo: Reach should be on two separate disks, for the simple reason of a bigger game. Bungie can work wonders with two disks, and push the Xbox 360 to the limit with the (possibly) new engine. With two disks, there can be a longer Campaign, more Multiplayer maps, Extras, etc.

A bigger Campaign would make myself, and a lot of the community much more happier with Bungie, and Halo as a whole. Halo: Combat Evolved had a nice length of a Campaign, due to it's sizable and long maps. Halo 2 had a Campaign that matched it's predecessor's in length, but not quality.
From what I've gathered, Bungie had to cut at least one Campaign level from Halo 3 due to time constraints and not enough disk space.

I'm not saying I wasn't happy with the three games' Campaigns, as they tell an amazing story and the gameplay has phenomenally changed, I'm just saying that I think it would be great if Bungie made their last Halo game even bigger and better than their last ones.

Disk 1
-Campaign
-Theater
-Extras (?)

Disk 2
-Matchmaking
-Custom Games
-Forge
-Theater
-Extras (?)

Thank you for reading. I could use some feedback on my post, and any constructive criticism. If you have any opinions against mine, or if you agree, post. :)

  • 10.06.2009 7:48 AM PDT