- StateOfRuin
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- Exalted Heroic Member
Register at your local Vault Tec office today! The world might not be there tomorrow...
It has gotten to the point where there is at least one quitter per game that I play in H3 MM. Sometimes my team, sometimes theirs. I nominate for harsher penalizations in regards to serial quitting. I also promote the idea of mid-game joining to solve the "man-down" problem.
Betrayers... Part I
Most of us have fallen victim to someone from the opposite team's party ending up on our side. Again, most of us have also
fallen victim to this same person sabotaging our health right before a confrontation with the enemy. If it is frequent enough, I would still like the option to boot for negative EXP or some other equivalent.
Betrayers... Part II
Occasionally we shoot the wrong person. Sometimes a rocket hits our side because they decide to jump in front of you. Granted, -blam!- happens and we deal with it. However, blatant team killing still runs pretty rampant in matches. I mess with friends and kill them to steal a flag cap, sure, but it is understood and received as funny by my buddies. However, when a stranger does that and takes my flag cap... not cool. Obviously, there are differences between what you do with friends and complete strangers. Can't we base a betrayal system off of that too? One to where if you betray someone on your (friend's list/or in your MM party) it is not so harsh. Whereas if you are not in said party or friend's list... instant option to boot.
Gotta jet, I would love to see responses and more ideas!