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This topic has moved here: Poll [23 votes]: What new type of weapon do you want to see in reach
  • Poll [23 votes]: What new type of weapon do you want to see in reach
Subject: What new type of weapon do you want to see in reach

infadel005 is my account and its not pretty

Poll: What new type of weapon do you want to see in reach  [closed]
Human sub machine gun:  4%
(1 Votes)
human assault rifle / human heavy machine gun :  22%
(5 Votes)
human rifle :  9%
(2 Votes)
human combat knife:  39%
(9 Votes)
covie plasma asault rifle :  4%
(1 Votes)
Brute asault rifle :  0%
(0 Votes)
covie explosive weapon :  13%
(3 Votes)
Covenant beam wepon (similar to the sentinel beam):  9%
(2 Votes)
Total Votes: 23

what do you think and or want to see in reach for weapons post any thoughts comments or new ideas.

  • 10.06.2009 6:14 PM PDT

Group invites will be treated very poorly because the Care Package is empty.

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Something that doesn't involve the mechanics of anything with the letters B or R in it.

  • 10.06.2009 6:15 PM PDT

Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?

  • 10.06.2009 6:20 PM PDT
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there actually two weapons i would like to see

The Halo 2 machine gun
and the MA5K Carbine

  • 10.06.2009 6:22 PM PDT

Posted by: AgLion
Something that doesn't involve the mechanics of anything with the letters B or R in it.


Nuff' said

  • 10.06.2009 6:24 PM PDT

Posted by: AquaBlader
Soon to be breaking news:


US Coast Guard prepares for massive rescue mission after Iranian fleet sinks off shore. Reports say a small thunderstorm caused most of the ships to simply...fall apart.

Posted by: Gavintaft433
Posted by: AgLion
Something that doesn't involve the mechanics of anything with the letters B or R in it.


Nuff' said

You're going to start something...

  • 10.06.2009 6:26 PM PDT
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Paroday will be missed :(

September 27th 2009

Halo CE Assault Rifle with 60 rounds.

  • 10.06.2009 6:26 PM PDT

Posted by: hadlermaster
Posted by: Gavintaft433
Posted by: AgLion
Something that doesn't involve the mechanics of anything with the letters B or R in it.


Nuff' said

You're going to start something...


It's only MLG, what should I be afraid of? I've already gotten enough people flaming me with the topic I put up a few hours ago...

[Edited on 10.06.2009 6:29 PM PDT]

  • 10.06.2009 6:28 PM PDT

Posted by: AquaBlader
Soon to be breaking news:


US Coast Guard prepares for massive rescue mission after Iranian fleet sinks off shore. Reports say a small thunderstorm caused most of the ships to simply...fall apart.

Posted by: Gavintaft433
Posted by: hadlermaster
Posted by: Gavintaft433
Posted by: AgLion
Something that doesn't involve the mechanics of anything with the letters B or R in it.


Nuff' said

You're going to start something...


It's only MLG, what should I be afraid of? I've already gotten enough people flaming me with the topic I put up a few hours ago...

Not all the BR users are MLG.

  • 10.06.2009 6:32 PM PDT

infadel005 is my account and its not pretty

Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?

ok the brute and covie asault rifles you mentioned are closer to smgs and a for the combat knif ei know im dreaming but i would love to see some stealth action in reach

  • 10.06.2009 6:32 PM PDT

Posted by: clukin
Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?

ok the brute and covie asault rifles you mentioned are closer to smgs and a for the combat knif ei know im dreaming but i would love to see some stealth action in reach

Actually the spiker in a way is on the complete opposite end of the close range weapon spectrum from the smg (SMG fires fast but weak, Spiker fires slow but strong, SMG bullets travel quickly but in a huge cone, spiker bullets travel slowly but in a narrow stream) and the plasma rifle behaves like a spiker, then an ar, then an smg as it is fired over time.

As for the stealth action, whats wrong with the old back cracker? A knife does nothing much extra than what melees already do.

[Edited on 10.06.2009 6:36 PM PDT]

  • 10.06.2009 6:35 PM PDT

thier wont be any brutes in it dumbass

  • 10.06.2009 6:38 PM PDT

infadel005 is my account and its not pretty

Posted by: Hylebos
Posted by: clukin
Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?

ok the brute and covie asault rifles you mentioned are closer to smgs and a for the combat knif ei know im dreaming but i would love to see some stealth action in reach

Actually the spiker in a way is on the complete opposite end of the close range weapon spectrum from the smg (SMG fires fast but weak, Spiker fires slow but strong, SMG bullets travel quickly but in a huge cone, spiker bullets travel slowly but in a narrow stream) and the plasma rifle behaves like a spiker, then an ar, then an smg as it is fired over time.

As for the stealth action, whats wrong with the old back cracker? A knife does nothing much extra than what melees already do.

so you would compre the spiker to the br rather than the smg

  • 10.06.2009 6:38 PM PDT

infadel005 is my account and its not pretty

Posted by: SoupiestPuma
thier wont be any brutes in it dumbass

im reporting you jerk

  • 10.06.2009 6:39 PM PDT

Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?


wow what an ass!!! i think he ment something like the machinegun in halo 2 and how is thier gonna be a brute shot or mauler with no brutes and most of your meniond guns were released in halo2 in case you didnt know reach is before halo ce witch is before halo 2 wich is right before halo 3

  • 10.06.2009 7:01 PM PDT

Posted by: clukin
so you would compre the spiker to the br rather than the smg

The spiker is a close range weapon. The BR is a medium range weapon. Two completely different weapon types.

The spiker might sound like a medium range weapon given my explanation, yes? To prevent it from being a super medium range close range dominating hybrid, bungie added in some more things to solidify the gun's purpous as a close range weapon:

1) The bullets are so slow, that a fighter at medium range can easily see and dodge them before they reach them. You can lead your shots to fix this, but it gets to the point where you won't kill anything with the spikers if the target is too far away.
2) The bullets have an arc over time, they drop from the air and crash into the ground. This prevents a team from entirely grabbing spikers and spamming shots across the map to force the other team under cover from a spiker barrage. The spikes only barely make it into "medium range" before they can go no farther. So it isn't a medium range weapon in that regard.

The spiker just accomplishes the close range weapon niche in a different way from the SMG. Kinda like how the carbine accomplishes the medium range weapon niche in a different way than the BR. Neither is neccesarily better.

With the SMG, the focus is on controlling your burst cone so as many bullets hit your opponent as possible, killing them faster. This is accomplished with burst firing. With the Spiker, the focus is on controlling your stream of bullets so as many hit your opponent as possible. This is accomplished by leading your shots. Two completely different ideologies, but both are close range weapons.

Posted by: SoupiestPuma
Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?


wow what an ass!!! i think he ment something like the machinegun in halo 2 and how is thier gonna be a brute shot or mauler with no brutes and most of your meniond guns were released in halo2 in case you didnt know reach is before halo ce witch is before halo 2 wich is right before halo 3

The machine gun in Halo 2 was the SMG. Pretty much just a less powerful version of the SMG in Halo 3.

Please explain to me why the Multiplayer must adhere to campaign canon. Also please show me your source saying that spartans never ended up fighting a single brute on Reach.

Just because it is a prequel doesn't mean that they can't bring back weapons that were in Halo 3. How did the brutes in ODST get their Halo 3 armor when that happened during Halo 2 afterall?

[Edited on 10.06.2009 7:07 PM PDT]

  • 10.06.2009 7:01 PM PDT

-I was here

Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?
technically, there is no usable human knife, like the covie energy sword, the melee is just wacking people with a blunt object, not slicing em with a knife. so, i want the knife

  • 10.06.2009 7:08 PM PDT

he said he wanted a long raged brute weapon make sure you know what you talking about before you post something incorect and embarese your self

  • 10.06.2009 7:09 PM PDT

Posted by: Hylebos
Posted by: clukin
so you would compre the spiker to the br rather than the smg

The spiker is a close range weapon. The BR is a medium range weapon. Two completely different weapon types.

The spiker might sound like a medium range weapon given my explanation, yes? To prevent it from being a super medium range close range dominating hybrid, bungie added in some more things to solidify the gun's purpous as a close range weapon:

1) The bullets are so slow, that a fighter at medium range can easily see and dodge them before they reach them. You can lead your shots to fix this, but it gets to the point where you won't kill anything with the spikers if the target is too far away.
2) The bullets have an arc over time, they drop from the air and crash into the ground. This prevents a team from entirely grabbing spikers and spamming shots across the map to force the other team under cover from a spiker barrage. The spikes only barely make it into "medium range" before they can go no farther. So it isn't a medium range weapon in that regard.

The spiker just accomplishes the close range weapon niche in a different way from the SMG. Kinda like how the carbine accomplishes the medium range weapon niche in a different way than the BR. Neither is neccesarily better.

With the SMG, the focus is on controlling your burst cone so as many bullets hit your opponent as possible, killing them faster. This is accomplished with burst firing. With the Spiker, the focus is on controlling your stream of bullets so as many hit your opponent as possible. This is accomplished by leading your shots. Two completely different ideologies, but both are close range weapons.

Posted by: SoupiestPuma
Posted by: Hylebos
Human Sub Machine Gun --> SMG
Human Assault Rifle --> Assault Rifle
Human Heavy Machine Gun --> Human Turret
(Unless you mean some freak hybrid of the two, no idea how the heck it would work or why it would be needed)
Human Rifle --> Sniper Rifle, Battle Rifle, Assault Rifle.
Human Combat Knife --> Spartan's Melee
Covie Plasma Assault Rifle --> Plasma Rifle
Brute Assault Rifle --> Spiker
Covie Explosive Weapon --> Brute Shot, Fuel Rod Cannon, Plasma Grenade, Spike Grenade

So I guess the only one that doesn't already have a niche filled is the Covenant beam weapon (though technically the beam rifle uses beams) or the freak human assault rifle heavy machine gun hybrid.

Now the question is, how would you balance those two?


wow what an ass!!! i think he ment something like the machinegun in halo 2 and how is thier gonna be a brute shot or mauler with no brutes and most of your meniond guns were released in halo2 in case you didnt know reach is before halo ce witch is before halo 2 wich is right before halo 3

The machine gun in Halo 2 was the SMG. Pretty much just a less powerful version of the SMG in Halo 3.

Please explain to me why the Multiplayer must adhere to campaign canon. Also please show me your source saying that spartans never ended up fighting a single brute on Reach.

Just because it is a prequel doesn't mean that they can't bring back weapons that were in Halo 3. How did the brutes in ODST get their Halo 3 armor when that happened during Halo 2 afterall?


not the smg the emplased machine turret and also in the book the fall of reach they do NOT fight brutes and the first time the encounter brutes is the book that takes place between halo ce and halo 2 and they make a big point that it is the first time they encounter a brute so there is your proof smart guy

  • 10.06.2009 7:20 PM PDT

Posted by: SoupiestPuma
he said he wanted a long raged brute weapon make sure you know what you talking about before you post something incorect and embarese your self


The covenant functions in a caste system. This means that every race has a niche occupation that they really only have. In Halo 3, the grunts are the meat shields, the jackals are the marksmen, the drones are skirmishers, and the brutes are the close range combat brawlers.

As a species brutes would much rather get up close and personal than run away and snipe. What happens when they get their armor blown off? Do they retreat behind their shielded allies and provide cover fire from safety? Hell no. Those mothers charge you down and try to pimp slap you to death. Why should they bother sniping? They are strong as hell. Let the cowardly jackals hide far back and snipe people, the real manly brutes beat people to death with their ape fists.

This creates a realistic and believeable canon. Because in a caste system, there really aren't such a thing as generalists. It would seem odd for a grunt trying to engage you in close quarter combat, yes?

Posted by: goatman327
technically, there is no usable human knife, like the covie energy sword, the melee is just wacking people with a blunt object, not slicing em with a knife. so, i want the knife


A melee does 70 points of damage in Halo 3.
A melee with bladed weapons like the bruteshot and spiker do 72 points of damage in Halo 3.

These extra two points of damage only are significant in incredibly close melee beatdown calculations.

Spartans are so damn strong that the presence of a blade or not does not really matter when punching through a shield. So why would they carry such a narrow minded weapon as a knife that really only has one use when they can instead carry a gun that functions just as well?

Furthermore, would you like a knife in a fight? Or a knife that fires spikes, grenades, or functions like a shotgun? Because thats essentially what the Spiker, Bruteshot, and Mauler is. The niche of a knife is not special enough to include it's own weapon.

How is this different from the sword? The sword kills in one hit. It has a clearly defined and useful niche that none of the other weapons can match. That makes it much more useful than a gun that takes two hits to kill someone.

So what is the human analogue of the sword? The shotgun. Some of you might say "its not a melee weapon though", but you cannot argue that it is most effective at the same range as the sword, a range that I call "melee range". It makes sense. Would the UNSC mass produce a knife that is pretty much useless unless you are a hulking super soldier or would they mass produce a shotgun that can be used by everyone to great effect?

Posted by: SoupiestPuma
not the smg the emplased machine turret and also in the book the fall of reach they do NOT fight brutes and the first time the encounter brutes is the book that takes place between halo ce and halo 2 and they make a big point that it is the first time they encounter a brute so there is your proof smart guy

That is incorrect. None of the protagonists of Fall of Reach fought brutes until First Strike. There were a couple million marines on Reach. And many spartans that were unnamed and who's fates were never disclosed to the reader of the book. It is only assumed that they died, but the book never focused on each and everyone one of their view points. These loop holes allow for the possiblity of brutes in Reach.

You also failed to explain to me why there can't be brute weaponry in multiplayer either.

[Edited on 10.06.2009 7:34 PM PDT]

  • 10.06.2009 7:32 PM PDT

if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.

i want this

  • 10.06.2009 7:34 PM PDT

Big Team Battle Multiflag/Slayer on Standoff/Valhalla/Sandtrap/Avalanche = Win

A brute sniper rifle, so when the shot misses your face, you see a giant spike hit the wall right next to you.

  • 10.06.2009 8:03 PM PDT