- disconect
- |
- Elder Legendary Member
B-Boy Disconnect From Area 51 Break Dance crew
Montreal ,Qc(CANADA)
(Watta Team)
disconect , Dr Killer
Sykore , Alazd3ath
Deathuman
Posted by: TheCyberFreak
Hosting servers are a terrible idea for 2 main reasons.
1. You can rarely find a server that you and your friends can play on without lag. If you connect well to East coast servers and I connect well to West coast servers then we cannot play together without one of us having a bad gaming experience. Selecting Host console attempts to resolve this issue by picking the player who connects best to the most people in the game.
2. Once the number of players drops low enough the game developer removes servers and you can no longer play the game online. Look at Halo 2, not a lot people playing it but it's still available online. If Microsoft were paying for servers to host players all over the world they would have already taken the Halo 2 servers offline and people would be complaining that they can no longer play. With the current hosting model all you need is 2 people wanting to play and online play continues.
Bungie should not replace the current hosting model with a server model, they should fix the problems they have with host selection. Networking code and host selection is a mess in Halo 3, resulting in individuals who should never have host receiving it an inordinate amount of the time. There's good hope these problems will be fixed though since Bungie hired an Engineer who specialises in game networking code at the beginning of Halo: Reach development. Prior to this Halo network code was written by people who probably had no business doing so.
Host selecting wont be bad to,look at bf-bad compagny hey have dedicated servers and there is no problem and no lag at all