Halo: Reach Forum
This topic has moved here: Subject: Halo Reach Battles To Be Like This?
  • Subject: Halo Reach Battles To Be Like This?
Subject: Halo Reach Battles To Be Like This?

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But of course replaced all with sci-fi. The so called triple AAA engine should be able to spawn millions of AI and NPC on the screen.

  • 10.08.2009 5:18 AM PDT

Bungie Pentathlon - who actually cares ?

Well then all you will have to worry about is having the network in place to accomodate dozens of players and a system that copes with people quitting all the time !

Smaller battles are the way forward, not huge epic battles, it just will not work technically and with the attention span of the average player being less than that of a goldfish.

  • 10.08.2009 5:20 AM PDT

and I'm not sure I want to play a game with thousands of 10yr olds telling me they did my mumma

keep it small, keep it short, keep it fun

  • 10.08.2009 5:35 AM PDT

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The Halo REACH Script (post thoughts in thread)

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He's talking about single player for you people who are confused... AI = Artificial Intelligence, and NPC = Non Player Character (like marines or grunts).

  • 10.08.2009 5:48 AM PDT

Posted by: MLG Cheehwawa
He's talking about single player for you people who are confused... AI = Artificial Intelligence, and NPC = Non Player Character (like marines or grunts).


Thank You LOL. Yeah Campaign should have massive battles. In the Reach book how were the battles anyways? Were they big? Can someone tell me.

  • 10.08.2009 6:20 AM PDT

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Thank You LOL. Yeah Campaign should have massive battles. In the Reach book how were the battles anyways? Were they big? Can someone tell me.[/quote]

Yeah there were big ground battles but mostly just the Spartans versus a lot of Covenant! Though there were impressive space battles too!

  • 10.08.2009 10:11 AM PDT

- Sincerely Uber

Posted by: xXFinal JewelXx
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But of course replaced all with sci-fi. The so called triple AAA engine should be able to spawn millions of AI and NPC on the screen.


I laughed. A super computer nowadays can not spawn that much AI. Unless you want to play Halo like a slideshow, and lag every match I wouldn't aspire to this.

  • 10.08.2009 10:27 AM PDT

"The good times of today,are the sad thoughts of tomorrow.”
-Bob Marley

I'm not sure about that vid......but i'd like to see about this many enemies on screen like the new kingdom under fire game
link to gameplay http://www.gametrailers.com/video/korean-ambush-kingdom-under /55225

[Edited on 10.08.2009 10:46 AM PDT]

  • 10.08.2009 10:45 AM PDT

so u want sauron to make a cameo in halo reach?

  • 10.08.2009 10:57 AM PDT

I like this idea. I would like to see the format of halo change at least a little. these missions where u basically are a one man army are kind of lame. In halo:CE it made sense i mean you are on some weird alien structure and only one ship full of people came and it was just survivors of its crash that you see, but halo 2 an 3? you are on earth for crying out loud and you barely see more soldiers than in halo:CE. I never read books but since Reach is a humen colony to my knowledge i would like alot more human forces as well as covies.

  • 10.08.2009 11:03 AM PDT
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if all that is possible...that would kick butt. lol.

  • 10.08.2009 11:30 AM PDT

The less than a second latency of online play is a better system to play off of than more health.

You realize this system is just as host based, right? because if you're fighting host, or someone with a better connection to host, and you each start firing at the same time, his BULLETS will register first, giving him slightly more health if the melees happen at the same time.

So would you rather have the BS of both, or just one?

-HaVOk1228

Posted by: Wild Bovine
I like this idea. I would like to see the format of halo change at least a little. these missions where u basically are a one man army are kind of lame. In halo:CE it made sense i mean you are on some weird alien structure and only one ship full of people came and it was just survivors of its crash that you see, but halo 2 an 3? you are on earth for crying out loud and you barely see more soldiers than in halo:CE. I never read books but since Reach is a humen colony to my knowledge i would like alot more human forces as well as covies.


I agree completely. Halo: CE's missions and overall tone was one that let you feel like a part of a small scale guerrilla force (making speedy peican assaults on beaches before covie backup comes in to wipe out all the allied AI on the map, making a night raid on a carrier, and occasionally being teleported away to run through space dungeons).
Then halo 2 and 3 made you almost always feel as if you were part of a larger battle but gave you near comparable numbers of foes and allies (a major exception being the elite vs brute battles in halo 2, I was amazed to not see battles of that quality in halo 3).
I would love to see reach feature either non-conclusive battles (situations where you can complete the mission while fighting is still raging on simply because it would be unrealistic to kill that many foes) or possibly see level boundaries less defined by geological features (the traditional valley with some troops boxed in that you have to fight) and more open fields/ areas that won't let you exit because going too far in one direction will hit you with a well scripted covenant air strike, or a convoy of scorpions is engaging wraiths and you being stuck on foot makes it impossible to pass that terrain (you would be whittled down with enemy rounds/ your allied tanks exploding).
There are so many ways Bungie could make big battles like this work for campaign. it would be such a shame to not see at least detailed distant battles involving swarms (hundreds/ thousands) of covies pushing through battered human lines.

  • 10.08.2009 11:55 AM PDT

God dammit people he's talking about campaign, not that multiplayer crap that has unfortunately become the focus of Halo and seemingly all that you people care about.

But anyways, I rather not have battles this big. The terrain would be so boring. Just one big flat battlefield? No fun. Give us something like more like the diorama or the old Halo 2 e3 2003 trailer. Just huge epic fights.

  • 10.08.2009 11:57 AM PDT