- Keybored6522
- |
- Noble Member
Personally, I think an actual "skilled" person in Halo 3 is someone who knows how to win with every weapon and combo in the game, not just a single weapon like the BR, Sniper, or even the AR. Of course, that excludes me, as I have yet to get a kill with dual plasma pistols. :D
In no particular order:
10: A larger variety of weapons and vehicles, with equal numbers of UNSC and Covenant. [No Brute, plocks.] Also, everything in Campaign, including Hunter assault cannons, Shades, and Dropships, should be usable in Multiplayer.
9: A successor to Forge, meant as an actual map CREATOR instead of a map editor. I don't care if it still revolves around placeables like Forge, or if it's more Hammer- or Crysis-esque. I just want an actual map creator. I think Cartographer would be a good name. Also, remove the limits. Lag and balance are the creator's responsibility, not Bungie's.
8: Health, like in ODST and CE, with the accompanying health packs.
7: A machinima studio mode, where players can be anything from campaign, and can change their options and appearances separately from one another, at any time. Maybe there could be more options like explosion triggers, posing and object movement, I don't know.
6: High-quality AI. I don't mean like super-intelligent AI, where you can let Marines do all the killing since even Grunts seem to be master tacticians compared to players. I just mean characters that act as they should, not Marines that drive off of cliffs and Brutes that stand around and be bullet sponges.
5: Enemy variety. I want to be surprised by the variety of different enemy types I'll face, and the plethora of strategies they'll use against me. Always fighting the same enemies who always do the same thing is boring.
4: Remakes of as many past maps as possible. If you don't want to confuse people, you don't even need to rename them.
3: A firefight mode that's even better than ODST's. Maybe add some custom options, or intertwine the map creator in some way?
2: Many more options in Custom Games, like spawning with any weapon, editing damages and health by the number, or teams having their own individual options.
And DEFINITELY in a particular order:
1: A completely balanced weapons sandbox, with no overpowered do-alls or useless filler. Every weapon should have its own niche, its own weaknesses and resistances.