- MrPinke7103
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- Noble Heroic Member
The less than a second latency of online play is a better system to play off of than more health.
You realize this system is just as host based, right? because if you're fighting host, or someone with a better connection to host, and you each start firing at the same time, his BULLETS will register first, giving him slightly more health if the melees happen at the same time.
So would you rather have the BS of both, or just one?
-HaVOk1228
-Most of the member species of the covenant have been in it since long before the events of the halo games. Halo: CE features a limited cast because of game production limitations and the fact that only a select force follows the PoA to the ring (heck the books mention a few prophets that are on halo during the events of the first game).
-However I expect (rather I am PRAYING) that brutes will only serve as augmentations to the main elite forces rather than the miserable replacements for elites we have in Halo 3 + ODST.
-In addition to Brutes/Engineers/Drones I would not be surprised to see Bungie toss in some more species from the covenant swarm. There is a whole lot of concept art from halo 2/ even back in halo 1 that would make some delightful additions to the list of enemies. Heck even if some turn out to be a bit redundant (another mainstay unit that just walks around firing with a common rifle, or even just a specialized sniper or anti-tank critter) I would still enjoy seeing the diverse additions to the Halo experience.
EDIT: Oh my God, awesome idea, what about an elite bossing around packs of brutes (not armored up brutes like in halo 3 but just the demo squads/ chargers of halo 2). Finally let us see why the Brutes want to usurp the elites.
[Edited on 10.09.2009 10:47 AM PDT]