- pitbullfathead
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- Exalted Heroic Member
Add this if you're happy that Team Snipers is back and would like it to stay.
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UPDATE: All traffic should be redirected to the links located at the bottom. I have stopped most work on this since others are doing a much better job. Links at the bottom. However, I will keep the information unchanged as it is a good starting point for anyone interested. Thank you, and good luck!
First of all, watch this video... Might I suggest disabling its audio.
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This is a refreshed and revised version of the thread that was maintained by
SeasonedVeterans. The reason this has been done is because too many
people were getting stuck on the old title, and the idea of swords. Also now
we have an organised and revised version of everything found.
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The following will be broken down into sections starting with a Table of Contents that will use the Ctrl+F feature of windows computers as a means to navigate through the text.
Table of Contents
S.1 Opening Statement
S.2 Goal of the Project
S.3 Mystery of the Glyphs
-S.3a What we know so far
-S.3b Recording of the different Glyphs and their locations
S.4 Dig Site Lamps
S.5 An ODST Stonehenge
S.6 Audio Logs
S.7 Engineer Habits
S.8 Work To Do
-S.8a Glyph Documentation
-S.8b Glyph Research
-S.8c Lamp Light Testers/Explorers
-S.8d Engineer Tracking
-S.8e VISR Exploration
-S.8f Free Cam Exploration
-S.8g On Foot Exploration
-S.8h Other
S.9 Mapped Points of Interest
S.10 Resources
-S.10a Getting out of: Video tutorials
S.11 People working towards the same goal
S.12 Top Contributors
S.1 Opening Statement
Any and all information may be relevant, and it is up to you to decide if it can help in anyway. I encourage all trying to help to refrain from multiple posts about different ideas discoveries etc. I obviously realise that things are learned at different times, but it makes it easier for me and others to keep track of everything if it is all together in one place. Try to be neat as well, no need for confusion on misused, forgotten or misspelled words.
In the infancy stages of our findings there will be lots of field work to do. It will eventually slow down.
So in conclusion help is greatly appreciated and we (as in the people working towards this goal) are asking help from you the reader to do some researching, field work, and brain storming. You can pick one or contribute in all of the above, after doing so post your results here and let us and yourself run with the ideas! Arguments for and against this are all welcome as both can be constructive. Refrain from flaming and trolling and simply making fun of other people.
S.2 Goal of the Project
The Bungie community has come to the conclusion that it is very possible that Bungie has created multiple Easter Eggs throughout the whole that is ODST. We have many clues towards these things including information from Bungie regarding secrets, canon to the story, and Easter Eggs. (Looking for more confirmation.[That's UK's OXM readers!])
Following the idea that there is a possibility of unlocking these different bits of information, we are taking it upon ourselves to look for multiple clues and leads to unlocking the secrets that are within the game! Whether it be simple Easter Eggs or more story into the Forerunners, on top of all of this we will have an extensive and detailed documentation of all the recordings logged along the way.
S.3 Mystery of the Glyphs
No doubt most of everyone has noticed the strange Glyphs that are around New Mombasa, and I wouldn't doubt that you yourself have at least simply wondered what they were all about. That is what this section is dedicated to in hopes of finding out.
S.3a What we know so far
We know that the ones responsible for the mysterious glyphs, or at least some of them, are the Engineers. They use these glyphs as a form of communication it seems to tell stories, the Y shapes seem to represent Forerunner ships. Currently we do not know of what the Glyphs depict, but it can be seen that these Glyphs are different looking than our typical Covenant Glyphs. Whether they mean different, similar or the same things is, so far, unknown.
The large Glyphs consisting of three sections separated by a Y shaped line, can have a few different builds:
They can consist of no glyphs.
They can consist of these new glyphs we will dub "Engineer Glyphs."
They can consist of S.I. faces, or S.I. Glyphs.
A Glyph can contain up to all three of these things at any given time. There is never more than one Glyph in any of the three sections of the triad.
S.3b Recording of the different Glyphs and their locations
Here is where we will record all the different known Glyph types, and their appropriate Sectors. You can save the following Sector Map to use as a guide when locating and recording these Glyphs. Print it off and open it up in MS Paint, and add points like G1, G2, G3 etc. with an appropriately labelled photo of the Glyph. If the Glyph is somewhat hidden, a brief tutorial on how to find it will be necessary. I personally believe this will be the most in depth and time consuming field work and will be the most extensive work.
Unique Glyph Builds:
The different Glyph builds will be located in here, it will document all the different variations
(At the moment this is briefly empty)
Sector Map (pertaining to Glyphs)
This Sector Map will be a guide to all the different Glyph locations and should eventually allow us to figure out which Glyphs disappear and where.
(At the moment this is briefly empty)
If requested I can post an exemplary way of labelling, recording, and documenting. You can always do your best since I will assimilate all the findings for consistency.
S.4 Dig Site Lamps
Dig site lamps (picture please?) are simply those lights that extend up when something approaches them, signifying that they are turning on when needed. It is unknown if these lights have any point or meaning, or are purely for aesthetic purposes.
The reason for them possibly being "Dig Site" lamps is because where they have been found in Halo 3 is in underground dug out parts of the map. If they are in fact "Dig site lamps" then what exactly are they digging for? It's known that the Ark Portal isn't directly under the city, but between it and the town of Voi. Could it be possible that more is buried on our planet? Or is it simply a part of the Portal they are uncovering. Either way, it helps develop the canon of Halo for the community, and help us to realise the reason for such an excavation to be overseen personally by the Prophet of Truth.
S.5 An ODST Stonehenge
It's obvious that these areas interest us, they are very different than the rest of the war torn city of New Mombasa. Upon entering you feel a sort of, post-war peacefulness. A Stonehenge like structure sits in the center of a room; the room contains dead Elites and Engineers that putter about. These rooms are usually hot beds for Glyph activities.
It has been reported that upon standing in the center of a Stonehenge, different music has played that had not been heard before. Confirmation in this area would help, and any recording of it would aid in figuring out any significance in the music.
What exactly are they for? It is unknown at this point, but it definitely would seem like something is there. Perhaps the Engineers have set up a sort of shrine of their own, perhaps not, but only explored theories will produce answers. The answers will also most likely produce further questioning.
S.6 Audio Logs
It is uncertain if there is more to be learned from the Audio Logs then just that of a story of a girl. Whether it's learning more of this girl, and/or her family is uncertain, but it's quite possible that there could be more to this.
Credit to VirtualCtor for bringing attention to the Audio Log Transcripts located on the Halo Wiki. Read this at your own pace community and see if anything particular stands out. Remember we have a cop in the game that has a connection to these people!
S.7 Engineer Habits
With ODST came the introduction of Engineers. The Engineer is a timid creature that flys about doing more of the Covenants mundance tasks. They are incredibly advanced and have the ability to fix, so far, everything. It's no doubt that you've seen the "flying bombs" that the Brutes have conscripted. It appears that they may have more of a significance then it would appear, in regard to the whole shroud covering ODST. What their significance is has yet to be realised.
It has been confirmed that the Engineers flee at the arming of Snipers. It is uncertain but assumed that only the Snipers make them flee, it's possible that other power weapons do as well. When visiting Stonehenge it seems that Engineers may react when standing in the center of the Stonehenge, and that a new song has been heard to play.
[Edited on 09.12.2010 5:53 PM PDT]