Halo: Reach Forum
This topic has moved here: Poll [5 votes]: Good Idea or Bad Idea?
  • Poll [5 votes]: Good Idea or Bad Idea?
Subject: Good Idea or Bad Idea?

Poll: Good Idea or Bad Idea?  [closed]
Good Idea:  60%
(3 Votes)
Bad Idea:  40%
(2 Votes)
Total Votes: 5

I came up with an idea the other day that really struck me and I thought would be really cool to have in Halo: Reach. There would be 2 types of gametypes, multiplayer gametypes and AI gametypes. Of course the multiplayer one would be just like custom games, but the AI one would have it's own set of rules and gametypes for it such as Firefight. It would be really cool if you could completely modify the gametype for anything. And I mean everything. Everything from the types of enemies, to the objective, to the amount of grenades and ammo you have.

Lets say I made a cool variant that has the humans spawn on a ledge which I made in forge and then made a gametype with infinite sniper ammo and no grenades. I could then choose to face Hunters with overshields and instant kill damage. There you go, I now have a really fun gametype, and noone has to be the hunter. Just saying, it's a good way to play without having 16 players leave 1 by 1 because of the "unfair" gameplay. What do you think? You think Bungie would consider this and make the AI do the dirty work, or would someone have to keep dying repetitively while all of his friends are having fun destroying him.

  • 10.09.2009 3:40 PM PDT