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This topic has moved here: Subject: Bring back "Blank" and why! (MM MAPS)
  • Subject: Bring back "Blank" and why! (MM MAPS)
Subject: Bring back "Blank" and why! (MM MAPS)

All you need is a well placed grenade :)

First off i will say that i have been happy with the remakes HALO has given us. Midship looks great with the update. However im going to get to the point
Maps id like to see, what id like to see and why
-Valhalla(Blood Gulch:H1, Coagulation:H2)
Well hands down the classic battle ground of HALO. However many people didnt enjoy the layout of Valhalla and i understand why. I think to make it better, Id like to see it similar to Valhalla just with a more old school touch. Cut down the hill a lot, in half if anything letting players be able to slightly aim across the field, or at least see just above players heads from base to base. Leave the mancannons and reinput the teleported secondary basement. Bring back the banshee bay! The river dip in the ground is awesome, keep it. adds more player cover to the open field. Redo the caves, they are kind of weak in H3. and instead of the wide open right side lets get more of a rocky terrain again lol.

-Longest:H1(Elongation:H2)
It was probably the most balanced and best close quarters matched map. For H:CE it had cover against the pistol and defence against the shotgun. Im expecting the new 1h magnum to be in Reach so bringing this map back would be sweet. Dont make it like Elongation with the fed ex ramps. Return the shotgun bays w/ latters! and lets get a upstairs that is more catwalk like than it is a bridge from one side to the other. It was way more entertaining being forced to the ground in order to change sides.

-Last Resort:H3(Zanzibar:H2)
This map made the progression into Xbox Live and was the Blood Gulch of HALO2(i know Coag was there but you get my drift). Keep it running for another game, the set up is fair and the arena is balanced. To be honest i dont know what to change but Bungie has a good development team for that :D

-The Pit:H3
Whoever doesnt like the pit im sorry, but this map has rocked since i have played it Day1 on HALO3. If there was a change id have to say if anything open up the third floor for use, change the sword area to be an underground bunker and the OS to be in a elevated hallway, changes like that would be cool to see.

-Headlong:H2
It was the best objective map in the game. The broken bridge and I-beams made this map a riot. The set up was genius in the construction yard. Lets see a model of Headlong except built or if anything been destroyed. This map helped make assault what it was and even tho i highly like Longshore, Headlong would be great to have back.

Theres much more id like to see and if this thread grows ill add on, otherwise im going to leave it at that. Just my thought on map remakes. I left out some others cause im sure people will touch on them lol. So what you all think.

  • 10.10.2009 6:08 PM PDT

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I definitely agree with everything here. Although it would be excellent for another sidewinder remake. I absolutely ADORE that map. Sidewinder, headlong and blood gulch would probably give me enough nergasms and nostalgia that i would simply fall into a coma of awesome. This would be great, but sadly i don't think it's realistic.

  • 10.10.2009 6:16 PM PDT

All you need is a well placed grenade :)

I to am a fan of Sidewinder, and now at 2 attempts for a similar map i think it lost its steam. However if they would remake it, i would rather see it a desert layout instead of winter. Its just me but Sandtrap was cool, but it seemed like they were going for a a Relic style map but it wasnt what it was suppose to be. Not saying Sandtrap is bad, it just tends to get a little dul sometimes.

  • 10.10.2009 6:25 PM PDT
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Posted by: DK daze
Dude I don't care and my grammer is perfect.I used "Big", as you recall it to mak is specific."to not do...",is incorrect beause "do" is present tense/perfect(or future) when it was a past tense.

Posted by: Saint Mudknot
I to am a fan of Sidewinder, and now at 2 attempts for a similar map i think it lost its steam.
2 attemps? Avalanche and...?

  • 10.10.2009 6:27 PM PDT

All you need is a well placed grenade :)

Containment was suppose to be HALO2's answer to Sidewinder.

  • 10.10.2009 6:29 PM PDT

Perception is everything.

Posted by: Saint Mudknot
However if they would remake it, i would rather see it a desert layout instead of winter.
Wait, what?! Sidewinder is NOT sidewinder without a winter environment!

  • 10.10.2009 6:37 PM PDT

All you need is a well placed grenade :)

Lockout was still Lockout without the snow falling.....and being a remake as an oilrig it was still the same goodness, just no snow lol

  • 10.10.2009 6:38 PM PDT

Posted by: Saint Mudknot
Containment was suppose to be HALO2's answer to Sidewinder.


i loved containment

anyway the maps i want to see remade are:
headlong
turf
terminal
blood gulch
relic
ascension
chiron (for luls)

  • 10.10.2009 6:44 PM PDT

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Posted by: Saint Mudknot
Lockout was still Lockout without the snow falling.....and being a remake as an oilrig it was still the same goodness, just no snow lol
Oh but i disagree. Sidewinder's snow is essential ! It's one of its most recognizable traits. When people don't know the names of the maps you just say the big snow one and they instantly know what you're talking about.

  • 10.10.2009 6:44 PM PDT

Perception is everything.

Posted by: Spartan 90210
Posted by: Saint Mudknot
Lockout was still Lockout without the snow falling.....and being a remake as an oilrig it was still the same goodness, just no snow lol
Oh but i disagree. Sidewinder's snow is essential ! It's one of its most recognizable traits. When people don't know the names of the maps you just say the big snow one and they instantly know what you're talking about.
Yes, and same with Lockout. The map layout was the same, yes, but it felt completely different, and not because it was on Halo 3 instead of 2. A maps environment really plays a part in the map.

  • 10.10.2009 6:45 PM PDT

All you need is a well placed grenade :)

Most of the HALO descriptions for maps normally are a dead giveaway at what it is.
In example in HALO 2 the description of Coagulation included "players battle throughout this Bloody Gulch" or something along those lines.

  • 10.10.2009 6:48 PM PDT

Big Team Battle Multiflag/Slayer on Standoff/Valhalla/Sandtrap/Avalanche = Win

Sandtrap must return, its one of the most epic BTB maps of all time. Same goes for Avalanche and Rats Nest.

  • 10.10.2009 6:53 PM PDT

All you need is a well placed grenade :)

-Boarding Action:H1
The two ships and teleport between the two was awesome. It was a total sniper map that needed communication for good team work. A remake would be awesome, set in place on a blown up covie or unsc space station, or even one side UNSC and the other Covie space stations. Simlar lay outs with the floors and teleports. but how about a path between the two through the gap. For people willing to sprint and dodge sniper bullets :D

Chiron is needed period. that map was awesome when you learned the portals

  • 10.10.2009 6:53 PM PDT

Were it so easy.

A REAL Lockout and Coagulation and Containment!!

  • 10.10.2009 8:02 PM PDT

All you need is a well placed grenade :)

How much more real does Lockout have to get, does it really need snow? i like the oilrig set up more personally. I hate seeing lots of snow, especially with winter crawling up on my back

  • 10.10.2009 8:07 PM PDT