- PieTalk1
- |
- Exalted Member
Poll: Would you like to be able to combine 2 or more game modes in reach. [closed]
Total Votes: 55
I was just recently forging an infection map, when it made me wounder. What if I could combine 2 game modes(such as infection and vip) to make an infection game where the suvivors have some kind of objective.
Would anyone else like a feature to combine traits from 2 (or more) game modes in Reach?
Here are some examples:
Assasination (Vip / Assault)
Every body loses (KOTH / Assault) :P
Escape (Vip / Infection)
Liberation (CTF / Teritories)
Get off my property (KOTH / Infection) :D
Update:
Body gaurd (Vip / Infection)
one guy is special, and there are ton of zombies and the humans need to defend this special person
(Slayer / CTF)
Ctf that tracks your kills and you could win by kills or Flag Capture
-Escort: A scientist has found a way of curing Flood victims. Protect him while he gets to the extraction point. (Infection/VIP)
-Raid: You must plant a bomb and destroy the door to your enemy's base, then retrieve the data inside and get it back to your base. (Assault/CTF
I think this would probably be the best layout for the game type settings.
Game settings:
- Gametypes
- Infection, Assault, etc. = Toggle each one, on/off.
- Gametype Settings = Sub menus for editing each gametype.
Post any other ideas below v
[Edited on 10.20.2009 5:30 AM PDT]