- Uncle Kulikov
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- Fabled Legendary Member
Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:
“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”
I wouldn't mind location based effects on player performance.
For example, if you get shot in the leg when your shields are down, you would move at a slower rate until your health regenerated.
Getting shot in the arm would increase reload time and reduce melee power
Getting shot in the head would reduce accuracy.
Either way, it would be an interesting mechanic, especially if you could turn it on and off.
And I don't think any other game has done this. Maybe Fallout 3, but I doubt in a multiplayer setting.