Halo: Reach Forum
This topic has moved here: Subject: Reach MP: Map Idea
  • Subject: Reach MP: Map Idea
Subject: Reach MP: Map Idea

Do not judge a person a fool by the foolish things they do, but by how many times the foolish things are done

First off, this is just an idea for those of us who have always wanted epicly huge maps...

instead of like 12 average to small sized maps i'd rather have maybe 7 massive maps (and yes like a couple average and small ones too) that would allow the use of dropships like pelicans and bandits (or phantoms depending on timeline of reach)
the player cap could be upped to 20 players per match and the maps could be about 2 to 3 times the size of like say sandtrap

this would be a good way to implement squad combat too
idk, i think i just really wanna fly a pelican for some reason lol

  • 10.11.2009 11:20 AM PDT
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I think we only need a few large maps. The majority should be a good mix of medium and small maps. That said, I do feel like the large maps should be large enough to include pelicans/phantoms.

  • 10.11.2009 11:23 AM PDT

yeah, flying a pelican is the dream of every haloplayer :P
Flying Phantoms or Spirits are cool aswell, but what is a bandit?

Still, I think the majority prefers smaller to midsized maps.

  • 10.11.2009 11:27 AM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

No matter the amount and size of the maps, please format Reach to use multiple disks to increase the available content.

It really works well with ODST.

  • 10.11.2009 11:28 AM PDT
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Posted by: Uncle Kulikov
No matter the amount and size of the maps, please format Reach to use multiple disks to increase the available content.

It really works well with ODST.

Good idea! Reach could have an amazingly long campaign on a disk of it's own and the other one would be packed with so many multiplayer maps and other epicness.

  • 10.11.2009 11:30 AM PDT

Death Island remake (probably the biggest halo map so far not counting custom edition maps).

  • 10.11.2009 11:32 AM PDT

Xfire=firespray704

I'd say Infinity was the biggest Halo map so far...

  • 10.11.2009 11:34 AM PDT