- Anonymous101
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But OF: Dragon Rising was meant to be a realistic and tactical shooter. While Halo may have some qualities from both of those styles, it just wouldn't work the way you would expect it to if Reach was wholly centered around these things.
Keep Reach a fast paced game about quick reflexes, smart weapon management, and bashing heads in with the butt of a high powered rifle.
The reason that the Halo formula works so well is because it's so simple, and yet so complex. You have all of these weapons, vehicles, aircraft, and gameplay mechanics at your disposal, yet they're so simple that they make for fun gameplay hundreds of playthroughs later.