Halo: Reach Forum
This topic has moved here: Subject: Make Coop harder
  • Subject: Make Coop harder
Subject: Make Coop harder

IN halo 1,3 and ODST legendary on coop is really easy. I did not say halo 2 because it's like halo 3 with Iron skull on. I was thinking thay could make it harder by making you only able to respawn at checkpoints. I do like playing campaign solo but coop has something that solo doesn't. But having coop so much easier kind of ruins it. If you have any more ideas on how to make coop harder please reply.

  • 10.11.2009 12:58 PM PDT

HALL OF SHAME
Posted by: Incandescence
Don't animals have free will? They are free too make choices as well?

one word: mythic

  • 10.11.2009 1:02 PM PDT

yeah coop would be harder but solo would be even harder.
Posted by: FearJ77
one word: mythic

  • 10.11.2009 1:04 PM PDT

..........

Don't play on easy... lulz

  • 10.11.2009 1:06 PM PDT

93% of statistics are lies. Formerly Xfire Grunt. Unfortunately, you can't change the WLID for your BNET account, so I had to create an alternate account. My other WLID was spam city (and it was my e-mail account too).

Posted by: FearJ77
one word: mythic


That isn't called hard difficulty. Any game is hard if you make it so you can only die once. What is sad is you can actually beat Halo 3 like that you coulnd't beat COD like that I think

  • 10.11.2009 1:08 PM PDT

I don't play on easy I play on legendary but it makes it much easier with two people because you can die, die then die again just to respawn. You can even have someone stay back and let everyone respawn.
Posted by: SPARTAN 1170725
Don't play on easy... lulz

  • 10.11.2009 1:16 PM PDT
  •  | 
  • Senior Legendary Member

Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

By multiplying the enemies i think they can accomplish that. The only problem with that is that a small room with 2 brutes, on 4 player Co-op would have 8 brutes and well, when there isnt much room to move around its a bit hard. Maybe they should leave that only for open areas or something.

  • 10.11.2009 2:28 PM PDT

Posted by: BTE
By multiplying the enemies i think they can accomplish that. The only problem with that is that a small room with 2 brutes, on 4 player Co-op would have 8 brutes and well, when there isnt much room to move around its a bit hard. Maybe they should leave that only for open areas or something.

yeah but that doesn't fix the "spawner" technique.

  • 10.11.2009 2:30 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

I totally agree, I think Bungie need to bring the Iron skull back for Legendary co-op (probably Heroic as well even though that wasn't in H2).

  • 10.11.2009 2:31 PM PDT