Halo: Reach Forum
This topic has moved here: Poll [41 votes]: How many players would you like Halo: Reach to go up to?
  • Poll [41 votes]: How many players would you like Halo: Reach to go up to?
Subject: How many players would you like Halo: Reach to go up to?

Poll: How many players would you like Halo: Reach to go up to?  [closed]
8 players:  0%
(0 Votes)
16 players is good enough:  34%
(14 Votes)
32 players :  54%
(22 Votes)
64 players:  10%
(4 Votes)
100 players,even though it might lag really bad!:  2%
(1 Votes)
Total Votes: 41

Ok I looked all over the place for a topic on Halo:Reach player cap, and I found not even 1. The only player cap topic I found was for Halo 3. So if there is one hidden within all the other forums then let me know. Anyways I think 32 would be nice, and it would be a step up for the Halo series.

P.S please no flaming haha!

  • 10.12.2009 2:08 AM PDT

Its not a matter of how much you want, really. The Xbox 360 can really only handle 16 at optimal level, you would have to be on a PC to get up to 32, and i'm going to assume the other numbers are a joke. It just isn't feasible.

  • 10.12.2009 2:29 AM PDT
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You Shall Not Pass!!!

16 players is good enough. I don't think Halo can accommodate anything larger with the way the game is played. The current system works fine in my opinion. Anything more is probably too frenzied.

  • 10.12.2009 2:48 AM PDT

Corn, Oil, and Wine... We need more wine...

Posted by: allphamalet
Its not a matter of how much you want, really. The Xbox 360 can really only handle 16 at optimal level, you would have to be on a PC to get up to 32, and i'm going to assume the other numbers are a joke. It just isn't feasible.


Hmm... 36 easy on battlefield...
Over 200 for MAG...
And then the PC has MMO's...
Not feasible, psh...

  • 10.12.2009 3:34 AM PDT

Xbox Live Gamertag: RogueWolf I77V (Halo 2, Halo 3)
Xbox Connect Gamertag: RogueWolf_I77V (Halo, Halo 2)
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I think 32 would be nice. With some maps that would allow dropships to be used as transports. But thats just a dream lol Battlefield: Halo or UNSC

  • 10.12.2009 3:42 AM PDT

Signatures are for squares.

No more than 16.

BTB lags as is, do you really want lag, twice as bad

  • 10.12.2009 4:07 AM PDT
  • gamertag: tsassi
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64 could be good with big and close quarter citylike maps without vehicles. Imagine 64 players in a big city without vehicles.

  • 10.12.2009 6:23 AM PDT