- Hylebos
- |
- Fabled Mythic Member
Posted by: Akontheorc
Posted by: Pokeh
There are certain elements from CoD i'd like to see in the Halo campaigns. e.g - Your squad mates actually acting like a squad, stacking up against walls, setting up traps and then setting them off at the right time. Like in the books.
We are most likely a Spartan, no? They follow along with squads but, as the previous Halo games, do their own thing.
Yes, we are a spartan(s) in a five man squad. The single player has been described to feel like a squad based shooter without the extra baggage and mechanics that come with a squad based shooter.
In other words, in previous Halo games your allies were marines. If you were playing anything above normal difficulty, you were lucky to get a single marine to survive for more than a few fights. They felt completely worthless as you, this god like entity of war, swept through the battle slaughtering all that stood before you.
Reach is trying to make you feel like you are an unstoppable force which contrasts with your almost certain inevitable doom via scorching lasers. But its going to be hard to balance. At one end of the scale, your spartan allies are just as weak as the marines and the illusion is broken. At the other end, your spartan allies are too strong and the game plays itself.