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  • Subject: Class based game?
Subject: Class based game?

Bungie have said that the focus for Reach is giant battles. Does that mean we will get huge class based multiplayer? Before you tap the back button in a frantic manner, read what I have to say. A bog standard class system should be used, no customization, none of that fancy stuff.

Each class will have an armory at their base protected by a force field that only a certain class can go through. The different rooms have lots of different weapons, every weapon that class specializes in will be in that room. A sniper will have shotguns, proximity mines and pistols, for example. A demolitions class will have power weapons and a pistols, so on, so forth. You can get weapons that your class isn't supposed to use off dead enemies and allies, but the weapon will be very inaccurate in the hands of the wrong class. A sniper with a power weapon won't be very good.

Elites and Spartans should both be seperate teams, but their abilities will be the same.

The best idea I have is different abilities for different classes. A sniper will be able to climb slowly up to high places, move normal speed and a VISR like outline over everything. Their disadvantages would be things like really low damage resistance. An assault class would move quickly, have normal damage resistance but have increased radar visibility and so on. I think you all get my idea...

  • 10.13.2009 7:53 AM PDT

There are way too many of these threads. Next time use the searchbar to find a thread about class based gameplay. And I think bungie will stick to the halo formula but upgrade it. No classes please.

[Edited on 10.13.2009 7:56 AM PDT]

  • 10.13.2009 7:56 AM PDT

With B.B. gone, the passion of Bungie.net has lessened.

Posted by: PhilEvil
Bungie have said that the focus for Reach is giant battles.


Bungie said this? Where?

And I'm a little confused as to how the next jump you make from that information is to a class-based gametype.

Not that classes are necessarily a bad thing in games in general, it just isn't very "Halo," in my opinion. Though there are ways for Bunige to take the idea of a class-based game, and tweak it such that it isn't exactly class-based, but still gives a certain amount of gameplay customizability for standard games (not just custom games), while still keeping a Halo feel.

  • 10.13.2009 7:56 AM PDT
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Posted by: Dan117
There are way too many of these threads. Next time use the searchbar to find a thread about class based gameplay. And I think bungie will stick to the halo formula but upgrade it. No classes please.


You CAN stick to the Halo Formula and STILL make an awesome Class based game out of it.

By now, you probably would have been able to guess how I feel about it. I once made an entire thread devoted to it and it didn't quite go so well.

So, be careful OP. Begging for Flames.

  • 10.13.2009 7:59 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Bungie never said that, all they have said is that;
"In Halo Reach there is a Squad of Spartans, but it isn't Squad Combat."

And they have also been quoted saying;
"There are Squads, but without the baggage of a Squad based game."

  • 10.13.2009 7:59 AM PDT

Posted by: Shai Hulud
Posted by: PhilEvil
Bungie have said that the focus for Reach is giant battles.


Bungie said this? Where?

And I'm a little confused as to how the next jump you make from that information is to a class-based gametype.

Not that classes are necessarily a bad thing in games in general, it just isn't very "Halo," in my opinion. Though there are ways for Bunige to take the idea of a class-based game, and tweak it such that it isn't exactly class-based, but still gives a certain amount of gameplay customizability for standard games (not just custom games), while still keeping a Halo feel.


I saw it on IGN, when they had that 10 Halo Reach suggestions page. Classes can be fit into the Halo universe quite easily if done right. If the focus is for sure, epic battles, a class system is pretty much a need... But there needs to be some measures taken to stop it from being stale.

  • 10.13.2009 8:00 AM PDT
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I'm not sure if I'm against Class-based MP's yet, but I've seen plenty threads towards it and plenty threads against it. I don't see why we can't just have an engine that supports class based MP, but can also be turned off.

Like there would be classbased playlists, and not, and in custom games you would be able to turn classes on and off, like, this game is only for snipers and demolitons. In MM there would be Class Team Slayer and regular team slayer, the only problem I could see with that is having too few people in both categories.

  • 10.13.2009 8:01 AM PDT

With B.B. gone, the passion of Bungie.net has lessened.

Posted by: PhilEvil
Posted by: Shai Hulud
Posted by: PhilEvil
Bungie have said that the focus for Reach is giant battles.


Bungie said this? Where?

And I'm a little confused as to how the next jump you make from that information is to a class-based gametype.

Not that classes are necessarily a bad thing in games in general, it just isn't very "Halo," in my opinion. Though there are ways for Bunige to take the idea of a class-based game, and tweak it such that it isn't exactly class-based, but still gives a certain amount of gameplay customizability for standard games (not just custom games), while still keeping a Halo feel.


I saw it on IGN, when they had that 10 Halo Reach suggestions page. Classes can be fit into the Halo universe quite easily if done right. If the focus is for sure, epic battles, a class system is pretty much a need... But there needs to be some measures taken to stop it from being stale.


Well, was it just IGN who said that they wanted there to be huge battles? Because I saw that too, and I didn't see Bungie saying anything to confirm that.

Just sayin'

  • 10.13.2009 8:11 AM PDT

Beware the Llama...

This is Halo not CoD...if you want classes go play that. Bungie should stick to what Bungie does best, though it's clear even they can mess it up by listening to ten year olds and adding stupid thing like equipment and messing up their best weapons time and again. Classes do not mesh with Halo. Halo multiplayer is about everyone having the same opportunity to do what everyone else does and the skilled players come out on top generally. This isn't the case in CoD where depending on weapons your original spawn point and various other things the outcome of battle can be swayed tremendously and even the most untalented of players can come out looking like Rambo because he ran around Juggernauting with the most accurate and deadly weapons. Halo has the noob combo and that gets exploited enough. We don't need other additions that will make for more unskilled play and noob like activity.

  • 10.13.2009 8:14 AM PDT
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First of all, yea, that IGN thing is their wants, not what Bungie has confirmed :D

Posted by: XGC Pat Ma
This is Halo not CoD...if you want classes go play that. Bungie should stick to what Bungie does best, though it's clear even they can mess it up by listening to ten year olds and adding stupid thing like equipment and messing up their best weapons time and again. Classes do not mesh with Halo. Halo multiplayer is about everyone having the same opportunity to do what everyone else does and the skilled players come out on top generally. This isn't the case in CoD where depending on weapons your original spawn point and various other things the outcome of battle can be swayed tremendously and even the most untalented of players can come out looking like Rambo because he ran around Juggernauting with the most accurate and deadly weapons. Halo has the noob combo and that gets exploited enough. We don't need other additions that will make for more unskilled play and noob like activity.


Really? So, COD invented the class based system. A Pure Class based system is far more balanced and far than some of the crap Halo does right now. COD, particularly COD4 and upwards, don't really do the class based system right but Bungie can do it right and like you think that they are listening to ten year olds who ruin the game, they shouldn't listen to people like you as well, who attempt to hold them back from progression.

  • 10.13.2009 8:19 AM PDT

Join Planet Reach
Hog sniping
Exalted is considered "the highest" because you can't get any bans or warnings of any kind for quite a long time, which is harder than just being a member for a long time.

Posted by: Shai Hulud
Posted by: PhilEvil
10 Halo Reach suggestions page.

Just sayin'


Right on, yo.

And for the record, again, class systems are great for arcade games, but I don't want a class system in Halo.

  • 10.13.2009 8:21 AM PDT

I hunt for the Prophet of Contentment, the San 'Shyumm that murdered my son, and stole his birthright, his Energy Sword. They call our species Heretics. They claim to all that our tongues sting, our words a vile poison that feeds on the unworthy. I have seen the true face of Heresy. The head of a gallant warrior lay on the ground. His neck scorched and blistered, scarred by his own blade. I shall retrieve the weapon, and drive it through that bastard's heart! Punishment for his sins is nigh.

Posted by: XGC Pat Ma
This is Halo not CoD...if you want classes go play that. Bungie should stick to what Bungie does best, though it's clear even they can mess it up by listening to ten year olds and adding stupid thing like equipment and messing up their best weapons time and again. Classes do not mesh with Halo. Halo multiplayer is about everyone having the same opportunity to do what everyone else does and the skilled players come out on top generally. This isn't the case in CoD where depending on weapons your original spawn point and various other things the outcome of battle can be swayed tremendously and even the most untalented of players can come out looking like Rambo because he ran around Juggernauting with the most accurate and deadly weapons. Halo has the noob combo and that gets exploited enough. We don't need other additions that will make for more unskilled play and noob like activity.

[flame]
FOR THE LAST MOTHER -blam!- TIME, COD IS A FAKE CLASS GAME, REAL CLASS GAMES DO NOT ALLOW CUSTOMIZATION. A REAL CLASS GAME IS STAR WARS BATTLEFRONT, OR BATTLEFIELD WHATEVER42.
[/flame]
Now, Halo should follow the formula of a REAL class game, with preset classes that are UNEDITABLE except in Customs, and those edited classes are part of the Gametype so everyone playing that gametype has access to them. (So like if I want to make Slayer Covies, I can change the classes so they all have Covie weapons.)



[Edited on 10.13.2009 8:25 AM PDT]

  • 10.13.2009 8:23 AM PDT

Beware the Llama...

Posted by: Sanjeev
First of all, yea, that IGN thing is their wants, not what Bungie has confirmed :D

Posted by: XGC Pat Ma
This is Halo not CoD...if you want classes go play that. Bungie should stick to what Bungie does best, though it's clear even they can mess it up by listening to ten year olds and adding stupid thing like equipment and messing up their best weapons time and again. Classes do not mesh with Halo. Halo multiplayer is about everyone having the same opportunity to do what everyone else does and the skilled players come out on top generally. This isn't the case in CoD where depending on weapons your original spawn point and various other things the outcome of battle can be swayed tremendously and even the most untalented of players can come out looking like Rambo because he ran around Juggernauting with the most accurate and deadly weapons. Halo has the noob combo and that gets exploited enough. We don't need other additions that will make for more unskilled play and noob like activity.


Really? So, COD invented the class based system. A Pure Class based system is far more balanced and far than some of the crap Halo does right now. COD, particularly COD4 and upwards, don't really do the class based system right but Bungie can do it right and like you think that they are listening to ten year olds who ruin the game, they shouldn't listen to people like you as well, who attempt to hold them back from progression.


Where did I say CoD invented the class based system? I didn't learn how to read before you post a reply. I merely said they use one (and I like CoD, much better than Halo 3 in fact, but classes are not Halo and Halo needs to return to its glory days). Progress for the sake of progress is not a good thing. If it's not broken you don't fix it. Halo CE is by far the best game they have made, followed by Halo 2 which is very close to CE in quality whereas Halo 3 is by far the worst game they have made thanks to some childish additions in an M-rated game. Bungie has done well recently though as Halo 3: ODST was a very good game to play through; they removed the players use of ridiculous equipment, lost the dual wielding, and returned to a style where you can't just run Rambo through the Covenant. I'm not saying they should return to health packs and all but what you label progress has been taking the series downhill. True progress is taking all that is good and making it better and looking at Halo I can find many great aspects that should not be touched (though in Halo 3 those are tough to come by unless I count theater and forge, both very good ideas). I just hope Reach multiplayer is better than Halo 3's which is disappointing, even the maps are of a lesser quality, and if not for MLG and the random playlists Bungie add all the time which can be enjoyable the game would not spin around in my 360 any longer which was never the case with Halo or H2.

  • 10.13.2009 8:41 AM PDT

Beware the Llama...

Posted by: Fos Tis Krisis
Posted by: XGC Pat Ma
This is Halo not CoD...if you want classes go play that. Bungie should stick to what Bungie does best, though it's clear even they can mess it up by listening to ten year olds and adding stupid thing like equipment and messing up their best weapons time and again. Classes do not mesh with Halo. Halo multiplayer is about everyone having the same opportunity to do what everyone else does and the skilled players come out on top generally. This isn't the case in CoD where depending on weapons your original spawn point and various other things the outcome of battle can be swayed tremendously and even the most untalented of players can come out looking like Rambo because he ran around Juggernauting with the most accurate and deadly weapons. Halo has the noob combo and that gets exploited enough. We don't need other additions that will make for more unskilled play and noob like activity.

[flame]
FOR THE LAST MOTHER -blam!- TIME, COD IS A FAKE CLASS GAME, REAL CLASS GAMES DO NOT ALLOW CUSTOMIZATION. A REAL CLASS GAME IS STAR WARS BATTLEFRONT, OR BATTLEFIELD WHATEVER42.
[/flame]
Now, Halo should follow the formula of a REAL class game, with preset classes that are UNEDITABLE except in Customs, and those edited classes are part of the Gametype so everyone playing that gametype has access to them. (So like if I want to make Slayer Covies, I can change the classes so they all have Covie weapons.)



The mere fact that you use Star Wars: Battlefront as an example gives you zero credibility, call me when you hit puberty.

  • 10.13.2009 8:43 AM PDT

Posted by: XGC Pat Ma
The mere fact that you use Star Wars: Battlefront as an example gives you zero credibility, call me when you hit puberty.

Actually I'd say you are the one who lost credibillity here. However terrible Star Wars: Battlefront might be as a game, it is a very well known example of a class based shooter. He was merely trying to give examples of true class based shooters as compared to fake class based shooter. Is he immature because he attempted to give examples to further clarify his point?

In your haste to write him out of the conversation, you shot yourself in the foot. Good day sir.

  • 10.13.2009 10:08 AM PDT

Ya give Halo classes and we could make CoD an RTS to!

  • 10.13.2009 11:17 AM PDT

Posted by: goblin95
Ya give Halo classes and we could make CoD an RTS to!

I'm sure we could smuggle in a Guitar Hero mechanic into the game as well.

  • 10.13.2009 11:17 AM PDT