- kalle90
- |
- Intrepid Mythic Member
1.Arkham Asylum, 2.Mass Effect, 3.Halo CE, 4.Mass Effect 2, 5.Halo 2, 6.Splinter Cell Double Agent, 7.Gears of War 2, 8.Medievil, 9.Oblivion, 10.Crash Team Racing
Poll: Should we be able to use 3 weapons, or be unarmed? [closed]
Total Votes: 44
Halo has always had 2 weapons, but what if we could have more, or less? Halo3 gave us support weapons (Missle Pod, Flamethrower) that work a little like it, but things could be expanded. Halo3 also made our weapons on back or hip visible.
1. Who hasn't wanted to fight unarmed? Use your bare fists to beat enemies. Without weapons you could also run a bit faster, jump a bit higher, maybe even grab ledges and pick up objects. Melee would also be more efficient without weapons, especially if the weapons are light and small.
2. Why can we only pick up Turrets and Missle Pods that slow us down as a 3rd weapon? What if you could have any 3 weapons, but it would slow you down etc? You couldn't holster the 3rd weapon because you have no room, you would have to drop it once you don't want to use it anymore.
3. Naturally there would be choices bethween 1. and 2. You could have 1 weapon or 2 weapons. You could freely drop or holster them.
4. For balance and outlooks, not all weapons could be carried like this. You can't carry 2 Rocket Launchers on your back, but you can carry 2 SMGs on your hip (assuming we have dual wielding) and an AR on your back. Perhaps you could have 2 smaller weapons (AR, BR etc.) on your back, but the swap-time would be longer.
5. Controls:
- Pick up weapons with RB and LB
- Drop a weapon with D-Pad down / Pick 3rd weapon if it's near you
- Swap weapons with Y
- Hold Y to put both weapons away
6. Also make grenades visible on the hip or somewhere. And bullets to come out of the weapon instead of above it. And both holstered weapons visible when on vehicles.
7. Sprinting Unarmed you can run really fast for a short time, which makes you tired and:
- Have less accuracy
- Weaker melee
- Slower running and reloading, shorter jumps
- ODST style lack of stamina
Conclusion: Making us able to choose between 0-3 weapons would make the game fresher again. It would allow new story events (start a level with no weapons) and more customization - whether you want to be a heavy gunman or an agile ninja spartan. Things would also become better looking and more believable.
Junks
There could be the sidearms you put on your thigh:
- SMG
- Magnum
- Plasma Rifle
- Plasma Pistol
- Needler
- Mauler
- Spiker
- Energy Sword
If there is duel wielding, you could have 2 of most of these. 1 would hinder your speed and jumping a bit, 2 would hinder a bit more. Using 2 instead of 1 also means longer reloading times, slightly less accuracy, weaker melee, unable to throw grenades etc. suitable negatives.
They could also reduce the amount of maximum grenades you can carry, because most likely your grenades would be on your hip like the secondary weapons.
Something like:
0 thigh weapons = 8 maximum grenades
1 thigh weapon = 4 maximum grenades
2 thigh weapons = 0 grenades
Then there would be the primary weapon, which is placed on your back:
- AR
- BR
- Sniper
- Rockets
- Carbines
...
Now you have up to 2 weapons on your thighs, and 1 weapon on your back. With your free hands you could pick up another weapon, it could be any kind, but to take a weapon from your back or thigh, you have to drop it.
All in all there are more agility/stealth oriented spartans and more strength/weapon oriented spartans. All spartans (and elites) are great in everything, but there are some small differences.
[Edited on 10.23.2009 7:26 AM PDT]