Halo: Reach Forum
This topic has moved here: Subject: Class System: The Lazy Way?
  • Subject: Class System: The Lazy Way?
Subject: Class System: The Lazy Way?

I've heard a lot of talk about classes in Halo Reach, and I'm all for it. But I don't exactly want it turning into COD either. Rather, I think the lazy approach would be the best.

> Track the highest percentage kill-rate via the Bungie.net page.
> Also track the average of every player across Halo Reach. Might be tricky to compile.
> If any player shows a kill-rate with a certain weapon that's over 10% higher than the average (might change), give them the respective title for that weapon.

"I.e, someone with a 100% sniper kill rate would get the title of Sniper on his page, more or less in the same place as General Grade 4 is now."

> If a player has more than one of these qualifying stats (you weirdo), the highest is picked as the title.
> Some weapons would band together into groups, for example, someone with a 30% melee rate, 20% grav hammer rate, 10% sword rate, etc, would get a "Close Quarters Specialist" Title, or something, rather than just a "Swords" or "Mike Tyson" Title.
> Personal vendetta: A "Wheelman" title would be nice for anyone who gets a certain wheelman-medal rate. :)

This sounds like a lot, but...

> A script like this would be a lot easier to implement than some convoluted perks system that corrupts matchmaking.
> Titles have no effect on play. If the opposite were true, then a General would get bonuses that made them even more powerful. And that obviously isn't fair.
> You'll know who should get the sniper rifle on your team in advance. Or at least there'll be less bickering.
> It'll inspire people to try out new weapons instead of reaching for that BR.

Thoughts?

  • 10.13.2009 1:36 PM PDT

"Dear Humanity; we regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!"
—Avery J. Johnson
click it you know you want to

How would they affect gameplay? only your skill matters in these titles, no more, no less.

  • 10.13.2009 1:46 PM PDT

They don't effect gameplay. But if you always use the sniper, you're going to get labled as a sniper, which will be useful to other players without breaking balance.

If anything, the only way these titles would effect gameplay is making teamwork easier to co-ordinate pre-game.

That, and if you have a higher-than-average kill rate with a sniper, that'll quantify skill pretty well. Unless someone aims to /only/ get kills with a sniper, of course.

  • 10.13.2009 1:55 PM PDT

Don't hate... ...loathe.

It's not realy a class system, but a naming system.

I like it though.

  • 10.13.2009 1:55 PM PDT

I kind of like this idea. Be able to view this via click on their name while waiting for the match to begin, you can start planning your tactics, who gets what, etc.

  • 10.13.2009 2:06 PM PDT

"Dear Humanity; we regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!"
—Avery J. Johnson
click it you know you want to

Posted by: MattKestrel
Unless someone aims to /only/ get kills with a sniper, of course.

Thats the thing, many people only want to use weapons that everyone else uses.
Also, on my origonal post, i was reffering to the point in which he stated that"Titles have no effect on play. If the opposite were true, then a General would get bonuses that made them even more powerful. And that obviously isn't fair."

  • 10.13.2009 2:08 PM PDT

See, this should have been done for halo 3.

  • 10.13.2009 2:13 PM PDT

That's a pretty good idea. It'd help a lot in Halo 3, if I clicked on their name in the lobby and they had the title, "Needles." Then I'd know never to have my back to that opponent.

  • 10.13.2009 3:21 PM PDT

All you need is a well placed grenade :)

Stop trying to make HALO like every other game lol, you kids are a joke when you want it to be a CoD style game, whether you notice it or not, its still going to be just like CoD if you ask for class based, and it wont feel like HALO

  • 10.13.2009 3:30 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

I wouldn't mind a labelling system.

For example, in the pre-game lobby you get a label next to your name.

Sniper
Rifleman
CQB
Anti-Tank
Driver

That way people would have a rough idea of what your play style would be.

And you should be able to change them on the fly, based on map. You wouldn't snipe on Standoff for example.

I would make it so that you hit a button, like up on the d-pad to cycle labels.

  • 10.13.2009 3:44 PM PDT

Posted by: Saint Mudknot
Stop trying to make HALO like every other game lol, you kids are a joke when you want it to be a CoD style game, whether you notice it or not, its still going to be just like CoD if you ask for class based, and it wont feel like HALO

Wait so anything that is class based is like Cod? I'm pretty sure there were other class based shooters before Cod, besides he didn't even say he wanted classes. He said he wanted names for people who are better at certain things. As for the idea I think it's great but I think it should be a little more complex like maybe 2 or 3 slots like best power weapon, best average weapon and something else. Also if a player is somehow nearly balanced with most or all of the weapons (let's say about 5%) they'd be labeled 117.

  • 10.13.2009 4:12 PM PDT
  • gamertag: [none]
  • user homepage:

Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

It's more of a rank and stat system more than a class system...

  • 10.13.2009 4:14 PM PDT
  •  | 
  • Elder Heroic Member

B.W.O. - One of Bungie.nets most active and fun organization's in the world. Join B.W.O. and we will prove it to you!
From game nights & contests to special ranks and clan matches, we got it all!

Sounds like a great idea to me.

  • 10.13.2009 4:17 PM PDT

All you need is a well placed grenade :)

Posted by: Eagleznest
Posted by: Saint Mudknot
Stop trying to make HALO like every other game lol, you kids are a joke when you want it to be a CoD style game, whether you notice it or not, its still going to be just like CoD if you ask for class based, and it wont feel like HALO

Wait so anything that is class based is like Cod? I'm pretty sure there were other class based shooters before Cod, besides he didn't even say he wanted classes. He said he wanted names for people who are better at certain things. As for the idea I think it's great but I think it should be a little more complex like maybe 2 or 3 slots like best power weapon, best average weapon and something else. Also if a player is somehow nearly balanced with most or all of the weapons (let's say about 5%) they'd be labeled 117.


ohhhh yeah, its not really a rank, its more or less a Title. Im fine with that, it should pop up in your stats page more or less i would say if thats the case, not next to your gamertag

  • 10.13.2009 4:17 PM PDT