Halo: Reach Forum
This topic has moved here: Subject: Will lack of the BR destroy Reach?
  • Subject: Will lack of the BR destroy Reach?
Subject: Will lack of the BR destroy Reach?

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Posted by: Burned Remains
No, the Covenant will.


First I perfer Apple Pie and second, Bungie knows how much grubby little MLG players love to use it. Secondly Halo 1 never had a BR55 [Dond say it was the pistol smart ass.] Thirdly[?] how do you know how bungie3 works did they say No BR [Please do.] I dont have anything against the BR it just won't fit in a Prequle[Spellcheck.] Plus AR FTW.

[Edited on 10.14.2009 4:58 PM PDT]

  • 10.14.2009 4:56 PM PDT

No, the Battle rifle destroyed Halo 2 as I recall.

  • 10.14.2009 5:08 PM PDT

"Dear Humanity; we regret being alien bastards. We regret coming to Earth. And we most definitely regret that the Corps just blew up our raggedy-ass fleet!"
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click it you know you want to

Posted by: minibum
I need the BR!Otherwise I am a compleate and utter noob who cannot use anyother weapon, save sniper.

Fixed.

  • 10.14.2009 5:21 PM PDT

With B.B. gone, the passion of Bungie.net has lessened.

Posted by: fifthderelicte
Mid range is where the majority of the game takes place. It's how you control a map, and in Halo, controlling the map is the game. You can hold onto your shotgun, but you won't get anywhere with it. As soon as you try to move, the mid-ranged weapons will own you.

Since most of the gameplay is centered around mid ranged combat, it should be assured that skill takes place here, particularly more than it needs to be assured of anywhere else.

There definitely is skill in Halo apart from weapons. There's timing, map control, communication, etc. What I argue is that the weapons do not fit this category. What do I have to do to prove that randomness detracts from skill, unless of course you're going to argue that the skill you're testing is predicting the odds that the 3rd BR bullet from my bullet will miss your head according to the %spread factor. I was pretty sure precision aiming is what we're looking for. Sure, weapons in Halo and other games are limited in range by randomness. But with only certain weapons having HS capability here, which is HUGE, that shouldn't come down to luck and randomness.

I understand where you're coming from. I was anti-BR after H2 as well. I'm not arguing for that BR back, but for a weapon that takes skill to use, not centering gameplay around one that's random. You can keep your random weapons, but why does precision and skill bother you so much? It's amazing that most mythic members I've run into are exactly like you. Just open your eyes and realize that you can have a fun game with precision. You may not be as good at it, but others will have fun with it and the skill level will be redistributed more evenly again.


It's not that I dislike "skill and precision," I just think that your reasoning is short-sighted in terms of Halo gameplay.

For example, let's say we make a weapon more precise, single-shot, larger zoom, and take away auto-aim. Yeah, it will technically take more "skill" with the controller to use effectively, due to the inherent difficulty in aiming the weapon and its precision, but you run into two rather large problems with this:

1.) Take away the auto-aim (or magnetism, whatever you want to call it), and you're left with the reason why shooters were much preferred on the keyboard and mouse of PCs. Console controllers do not offer the level of control to make unassisted aiming feel natural. It's "too difficult." You can still use it, but I'd be willing to put money on a bet that if Bungie took away the magnetism, Halo as a console shooter would cease to be as fun as it is.

Now, granted, magnetism is not the only mechanic that has made Halo such a fun shooter in terms of the feel of your aiming. There's a smoothness to the aiming that Bungie and the makers of Modern Warfare seem to have nailed down, but that auto-aim-assist does add a lot to it. But really, go into a team game, and focus on trying to kill your teammates with a BR while they're running around doing other things. It's challenging yes, but it isn't fun. When aiming at teammates, the magnetism isn't there.

2.) Increase the accuracy and zoom of the BR and you're left with a weapon that makes counter-sniping too easy in Halo. At long range, in terms of Halo's gameplay, I feel that if you have a sniper, you should be able to snipe, not have it ruined by constant pings of another long-range weapon that, while it may not kill you, makes picking up a sniper a near useless endeavor.

Now, this second point is an argument against something that may not be that bad. Really, having a longer-range weapon could work, but there are a few things that would need to change to make it work. You can't just add a weapon like this in Halo and say "see, isn't that better?" It would be awful for the sniper rifle as a weapon, not to mention anyone not starting out with the made-better BR.

One of the things that would have to change is making everyone start with this weapon to even the playing field. This creates gameplay that's as stale in terms of weapon choice as MLG (sorry, that's just the way I feel). What does the point of the other weapons become outside of very specific circumstances? Second, another change that would need to be made is to the maps themselves. Any map with a sniper rifle would need to have certain areas tailored to maximize the reduced effectiveness of the sniper itself. More cover on sniping posts, for one example.

See, this is why I said "short-sighted." You can't just say that Bungie should change a weapon for the sake of so-called "skill," and leave it at that. The changes that you ask for require a almost-complete re-working of the way Bungie makes their weapons, their gametypes, and their maps.

And the reason why I keep leaving "skill" in quotations is that skill with weapons is only a small fraction of total skill in general gameplay. I'm sick of hearing people complain about how they can't counter snipers with BRs on some maps because the BR is too imprecise at long ranges. My argument is that if you're trying to counter a sniper on a large, open map, with a BR, you're just using bad tactics. I daresay that you lack tactical "skill," and are too concerned with your skill with a specific weapon. Just because you're "better" with a certain weapon than someone else should never, ever mean that you should be rewarded for it.

The best way to make a sniper-whore useless on a big map? Take cover. What's he going to do? Shoot through a wall? Yeah, you're pinned down, but that's just how it works. Take cover, wait for him to focus on something else, then move forward, take more cover. I did this on Coag back when we started with SMGs. I'm not saying I'm really more skilled than other people, I'm just saying it isn't that hard. I don't see how it's reasonable to spawn with the ability to counter snipers on a map.

Furthermore, there are ways to make the AR compete against someone with the BR. The best way is to, as stated before, take cover. Draw him near you. AR > BR in close quarters. And if you can't do that, try to get him to walk into a spot where you can trap him with a grenade. You need to out-smart your enemy more than you need to out-gun them. I do think that the AR is a bit too weak against the BR, but I still find ways to change how I play in order to make it work. I'm constantly baffled at the number of people that I see with ARs in-game charging at someone with a BR at mid-range. That's not being out-gunned. That's just being stupid.

If you want the BR changed, fine, but please admit that it's in no way a change that can be made alone.

  • 10.15.2009 10:05 AM PDT

dude they say it gets boring cause once you do the campaign it is, the campaign is a masterpiece,firefight is just like every other wave after wave of endless killing mode,-blam!- zombies,all that crap(besides once you do the endure achievement there is no way u will want to pick up firefight ever ever again).The lack of a br didn't ruin ODST.It is good just could have had a slightly longer campaign.

  • 10.15.2009 10:24 AM PDT

Check my masterpiece here.

It's like this guys. Halo's gameplay is focused around the BR. Bungie said that was a mistake, fine. But, if they take the BR away, they will have to revamp every aspect of Halo multiplayer. Every weapon, every map, weapon spawns, weapon aspects. It would change Halo to an entirely different game. I don't know if you could call it halo anymore.

  • 10.15.2009 10:36 AM PDT

Posted by: minibum
It's like this guys. Halo's gameplay is focused around the BR. Bungie said that was a mistake, fine. But, if they take the BR away, they will have to revamp every aspect of Halo multiplayer. Every weapon, every map, weapon spawns, weapon aspects. It would change Halo to an entirely different game. I don't know if you could call it halo anymore.

So long as there is still a medium ranged weapon it won't be too bad. Halo 2 was still Halo despite the fact that it's medium ranged weapon functioned very differently from the medium ranged weapon in the previous game.

  • 10.15.2009 10:39 AM PDT

BAM sad the lady

im 500% sure the br will be in reach its shown in the leaked animations

  • 10.15.2009 10:45 AM PDT

With B.B. gone, the passion of Bungie.net has lessened.

Posted by: zesty burrito20
im 500% sure the br will be in reach its shown in the leaked animations


Leaked animations?

  • 10.15.2009 10:54 AM PDT

Posted by: Shai Hulud
Posted by: zesty burrito20
im 500% sure the br will be in reach its shown in the leaked animations


Leaked animations?

If there were leaked animations a bunch of idiots who seemingly don't read the forum rules would post it all over this forum and it would become full of locked topics.

  • 10.15.2009 10:58 AM PDT

Check my masterpiece here.

Those look fake.

  • 11.09.2009 2:54 PM PDT

The BR-55 ruined Halo 2 and Halo 3, it's one of the primary reasons I prefer Halo CE still.

  • 11.09.2009 3:08 PM PDT

Yeah, one gun would completely destroy multiplayer! [/sarcasm]

I think that it's funny that people like the OP leaves out the carbine.

  • 11.09.2009 3:11 PM PDT

$%Shadowcom290$%

You are truly correct about that man because there are some great old halo weapons in there.....oh and a little FYI the BR was still being made when Reach was attacked so i don't think the BR will be in Reach....Also there are weapons that everyone likes that will go back into Halo: Reach and there will be new ones added as well....THE LASER WILL BE REMOVED!!!!!!......It wasn't used by the Spartans on Reach

  • 11.09.2009 3:13 PM PDT
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Posted by: minibum
How do we seperate the failures from the pro skilled players?


If you're a pro, you don't need the BR. You should be able to use any weapon and win

  • 11.09.2009 3:16 PM PDT

I'm sure it'll still gross a lot of money, so no.

  • 11.09.2009 3:20 PM PDT

Well i think that pumkin pie will destroy reach and the covenat in one fell swoop

  • 11.09.2009 3:41 PM PDT
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no, because the halo CE pistol will hopefully replace it=)

  • 11.09.2009 3:51 PM PDT

I DONT FREAKIN ACCEPT CLAN MESSAGES. yes yes my rank sucks get over it i play call of duty more than i play halo

I actually heard (pretty sure it's not fake) that there is a humanlike weapon like the BR its single shot though...

I saw this in that therad where this guy had pirated reach pics.

  • 11.09.2009 3:53 PM PDT
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Posted by: Burned Remains
No, the Covenant will.

I lol'd

If its anything like we've saw in that photo and how ToM morello described it, then yes it will and I'd be extremely dissapointed.

  • 11.09.2009 3:53 PM PDT

AR. That is what an assault rifle is supposed to be.

Posted by: maxzy
Reach needs an accurate mid-range weapon. The BR fits that role.

  • 11.09.2009 4:13 PM PDT
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Btw - polls on bungie.net mean absolutely nothing, so please don't use them to try and prove some kind of point.

~Achronos

Falls 2010..

  • 11.09.2009 4:14 PM PDT
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P.S. You misspelled xxxxx. If you don't like it, you don't have to play xxxxx. Further violations will likely result in a ban.

It will destroy it for competition, unless they bring in a new weapon that is like the H1 pistol, H2/H3 Br.

I don't think Bungie would do that. They have pretty solid support of MLG as well as casual gamers.

All they should really do is give options, options, options (ie bringing back the "competition" weapons)for multiplayer customs and MLGers will be happy as well as casual gamers.

  • 11.09.2009 4:44 PM PDT

And though you fight to stay alive
Your body starts to shiver
For no mere mortal can resist
The evil of the thriller

maybe, if bungie doesn't increase the range and effectiveness of all of the other guns.

  • 11.09.2009 4:49 PM PDT