- MLG Cheehwawa
- |
- Fabled Mythic Member
In Halo 1 we had Zealots and Hunters, in Halo 2 we had Hunters, in Halo 3 we had Hunters, in Halo 3: ODST we had Hunters, Engineers, and Heroes, and Chieftains. I love the increase. I would like there to be overall more enemy types in REACH.
* ranks with a class do not exist yet and are added by me
GRUNTS
Heretic - heretic armor
"Cyclinder-back" Kamikaze - cylinder-back, light orange
Minor - orange armor
Major - red armor
Heavy - green armor
"Curl-back" Shock troop - crimson armor, larger face mask
Pilot* - blue armor
Special Operations - black armor
Ultra - white armor
Deacon
JACKALS
Minor - blue shield
Major - orange shield
Heavy* - crimson shield, energy cutlass secondary
Ranger - no shield, jetpacks, energy cutlass secondary
Marksman - no shield, carbine
Sniper - no shield, beam rifle
Special Operations* - black armor, helmets, elite-style shields
Zealot - golden armor, elite-style shields, dual energy cutlasses
DRONES
Worker* - yellow exoskeleton, no wings, larger
Minor - green exoskeleton
Major - red exoskeleton, energy shields
Ultra - white exoskeleton, slightly larger, strong energy shields
Queen - massive, dark green exoskeleton, no wings, carried by Workers
HUNTERS
Blue - blue armor, halo 2/3 style assault cannon
Crimson* - crimson armor, dual Halo 2/3 style assault. cannons, no shield. 125% larger.
Black* - black armor, dual Halo 1 style assault cannons, no shield. 150% larger.
Gold - gold armor, Halo 1 style assault cannon. 200% larger.
Behemoth - 400% larger. Engineer-style head with assault cannon on the end of it, walks on four "legs" for speed, or on two legs and uses its long arms for melee'ing
BRUTES
Minor
Major
Ultra
Jump-pack Minor
Jump-pack Major
Jump-pack Ultra
Berserker
Captain
Captain Major
Captain Ultra
Stalker
Bodyguard
War Chieftain
Chieftain
Honor Guard
Alpha
ELITES
Heretic Minor
Heretic Major
Minor - blue armor. Halo 1/2 spiky, Halo 1 curved, Halo 3 bulky variants
Major - red armor. Halo 1/2 spiky, Halo 1 curved, Halo 3 bulky variants
Weapons Master* - causes all nearby troops to fire rapidly without stop
Ranger - dark blue armor, jetpacks, vacuum-safe helmets
Commando* - like Halo 3 permutation
Flight* - dark blue armor, like the Halo 3 permutation
Stealth - brown armor, no shields
Special Operations - steel armor
Special Operations Officer - black armor, very spiky
Oossoona - light blue armor. equipped with only grenades and a plasma pistol, they have permanent camo on. they will be flashes of red on your motion trackers; not constantly monitored. they will only attack you when you cannot see them.
Ultra - white armor
Zealot - golden armor
Ascetic* - armor like Halo 3 permutation. increases health of all nearby troops, like how Engineers increase shields.
Fleet Master - purple armor and robes; like in HGN
Honor Guard Minor* - from Halo Wars
Honor Guard Major* - from Halo 2/3
Honor Guard Ultra - white; armor like in Halo 2
Councilor - white; armor like in Halo 2
HURAGOK
SENTINELS
FLOOD COMBAT FORMS
FLOOD PURE FORMS
INSURRECTIONISTS
[Edited on 10.16.2009 10:44 AM PDT]