Halo: Reach Forum
This topic has moved here: Subject: CTF flag bouncing
  • Subject: CTF flag bouncing
Subject: CTF flag bouncing

i like me...

Posted by: Redraven1992

this is just something id like fixed in reach, if that makes me a noob for disliking this then whatever



you are not a "noob" for wanting this fixed, id like to see it fixed as well. dont worry, bungie will take all the ideas that get posted here and address the problem. they are the balance masters of halo reach, we, the community, are not. we just give ideas and leave feedback. this was a very good thread, well done :)

  • 10.19.2009 11:39 AM PDT

Ðeâ†h

If u HAVENT noticed when ur CARRYING the flag...
U move EXTREEEEEEEEEEEMLY slow. THats annoying so people invented how to move fast with the flag :P.

Like seriously it takes skill to do it, it makes the game more fun to catch the person or more challenging in MLG.

  • 10.19.2009 11:44 AM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

This would ruin CTF for people who actually know how to play.

  • 10.19.2009 11:46 AM PDT

i like me...

Posted by: Xx Mr Bill xX
This would ruin CTF for people who actually know how to play.


no...it wouldnt. in fact it would make for a much more intense game where one person cant run the flag back by himself....well technically you could still but thats not the point. it would require much more teamwork to score.

  • 10.19.2009 11:49 AM PDT

bungie has proven that a bunch of monkeys sitting in front of keyboards can randomly type out a masterpiece. the thing is, when you go to play the masterpiece, you cant help but notice all the monkey s**t smeared all over it.

it gets real old having to wait months for someone like mlg to clean off all the monkey poo.

Posted by: don carnage1
The argument that its a "legitimate strategy" is just silly. It's abusing an exploit, plain and simple.

FYI: Abuse of bugs and exploits are against XBox Live's user agreement. You can check it out here: http://www.xbox.com/zh-SG/live/legal/termsofuse.htm

5. How You May Not Use the Service.

In using the Service, you may not:

o exploit a bug, or make an unauthorized modification, to any software or data to gain unfair advantage in a game, contest, or promotion.


Violation of the user agreement is grounds for a player review. A negative player review can result in a ban from Live.

being able to pick up the flag is not a bug.
being able to drop the flag the flag is not a bug.

if your really so simple that you cannot understand even the most basic of tactics like this, go play something else.

let me guess, this was you;

in halo 3: the filthy swine, he jumped over me and assassinated me instead of running at me for the mutual beatdown! what a terrible expoit!
in halo 2: ye gods man! he jumped while he was holding the oddball and beat me down in one hit! cheater!
and in halo 1: bad form! he shot me in the sidewith a plasma rifle so i couldnt move or defend myself! how dare he!
and in the revolutionary war: how dare they not line up properly and take turns vollying! what cowardly and untactical behavior these chaps are displaying!

  • 10.19.2009 11:50 AM PDT

Posted by: eraseme
being able to pick up the flag is not a bug.
being able to drop the flag the flag is not a bug.


But picking up the flag and dropping it rapidly to get around the fact that flag carriers are supposed to move slowly compared to normal players is an exploit. You are viewing the issue with too small of a lens.

Its as if you were playing Halo 2 and you said "It isn't cheating to press B, it isn't cheating to press X, it isn't cheating to press R, so the resulting combination must not be cheating either."

I mean, I don't think we should be focusing on "You should get banned for this or not", but whether or not it really belongs in the game.

[Edited on 10.19.2009 12:04 PM PDT]

  • 10.19.2009 11:53 AM PDT

i like me...

its a good tactic to use in halo 3, if bungie was going to change it they would have. it will be addressed in halo reach.

  • 10.19.2009 11:54 AM PDT

being able to pick up the flag is not a bug.
being able to drop the flag the flag is not a bug.

if your really so simple that you cannot understand even the most basic of tactics like this, go play something else.

let me guess, this was you;

in halo 3: the filthy swine, he jumped over me and assassinated me instead of running at me for the mutual beatdown! what a terrible expoit!
in halo 2: ye gods man! he jumped while he was holding the oddball and beat me down in one hit! cheater!
and in halo 1: bad form! he shot me in the sidewith a plasma rifle so i couldnt move or defend myself! how dare he!
and in the revolutionary war: how dare they not line up properly and take turns vollying! what cowardly and untactical behavior these chaps are displaying!


Probably the best response to a statement I've ever read. Congratulations sir, you are my new hero.

[Edited on 10.19.2009 12:02 PM PDT]

  • 10.19.2009 11:59 AM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

Posted by: ericstifer
Posted by: Xx Mr Bill xX
This would ruin CTF for people who actually know how to play.


no...it wouldnt. in fact it would make for a much more intense game where one person cant run the flag back by himself....well technically you could still but thats not the point. it would require much more teamwork to score.


Maybe its not the game itself, but the people you are playing that are the problem. I know at my skill level I most certainly can't run the flag back to my base all on my own. Your over exaggerating or playing the worst players that Halo has ever seen.

  • 10.19.2009 12:07 PM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

Posted by: Hylebos
Posted by: eraseme
being able to pick up the flag is not a bug.
being able to drop the flag the flag is not a bug.


But picking up the flag and dropping it rapidly to get around the fact that flag carriers are supposed to move slowly compared to normal players is an exploit. You are viewing the issue with too small of a lens.

Its as if you were playing Halo 2 and you said "It isn't cheating to press B, it isn't cheating to press X, it isn't cheating to press R, so the resulting combination must not be cheating either."

I mean, I don't think we should be focusing on "You should get banned for this or not", but whether or not it really belongs in the game.


If flag running was viewed as an exploit by Bungie it would have been fixed a long, long time ago.

  • 10.19.2009 12:12 PM PDT

Posted by: halo2jumper
Posted by: MLD ShortStuff
"Oho, I'm a PrO sKiLlEd MLG pLaYa who flag runs, so I'm going to disagree with this guy cause I can't score the flag any other way".
Stop the BS please people. It cheats the system. When you're holding the flag you run slower in the default Halo 3 gametypes. Sure call both of us "noobs" (look up the definition of "newb" for me would you) but that doesn't change the situation. It just makes you feel better about yourselves. I personally agree with the OP and think that flag running should be abolished in Reach.


its not cheating stupid kid.
It takes skill.

I am a noob and I can do it. But, yeah it's a tradeoff, though it wouldn't hurt the game to eliminate flag running.

  • 10.19.2009 12:12 PM PDT

I don't want to join your group.

"In science one tries to tell people, in such a way as to be understood by everyone, something that no one ever knew before. But in poetry, it's the exact opposite." - Paul Dirac

Posted by: Hylebos
I mean, I don't think we should be focusing on "You should get banned for this or not", but whether or not it really belongs in the game.

Put this way, I think it absolutely belongs in the game. There's an interesting tactical tradeoff between holding and juggling the flag. And yes, good players use both methods depending on the situation. I've seen pros walk the flag when the situation calls for it (usually to sneak out of the base or to take an unusual route).

The real advantage in running the flag, though, is pacing. The game is much more fast-paced with this mechanic, and it's a lot more fun to run the flag.

I firmly believe that the reason the objective is less popular in Halo 3 than in the previous Halo games is pacing: a large number of factors have made objective play very slowly, and many players simply got bored of objective shortly after the game came out. One major focus of Reach's multiplayer development should be to increase the pace of objective games. Removing flag juggling will have the opposite effect.

Removing flag juggling would actively help kill objective in Halo:Reach.

  • 10.19.2009 12:15 PM PDT
  •  | 
  • Fabled Legendary Member

You can either be fast and obvious or slow and stealthy, it's your choice. It is almost always better to be fast when you are playing a good team, but running it without juggling does have its advantages.

It is not an exploit.

[Edited on 10.19.2009 12:26 PM PDT]

  • 10.19.2009 12:26 PM PDT

i like me...

Posted by: Xx Mr Bill xX
Posted by: ericstifer
Posted by: Xx Mr Bill xX
This would ruin CTF for people who actually know how to play.


no...it wouldnt. in fact it would make for a much more intense game where one person cant run the flag back by himself....well technically you could still but thats not the point. it would require much more teamwork to score.


Maybe its not the game itself, but the people you are playing that are the problem. I know at my skill level I most certainly can't run the flag back to my base all on my own. Your over exaggerating or playing the worst players that Halo has ever seen.


Perhaps, all im saying is that i would like to see it balanced better in halo reach.

  • 10.19.2009 12:27 PM PDT

Posted by: ericstifer
Perhaps, all im saying is that i would like to see it balanced better in halo reach.

I concur. Too many levels of capture the flag have been ruined because the level is small and flag running has a much large effect on the game than perhaps on a larger map where they still aren't going to get across the map by themselves without defenders being able to catch up to them.

Perhaps its just a design flaw with the smaller capture the flag maps, but it doesn't really matter. Hopefully it will be better in Reach.

  • 10.19.2009 12:31 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

Posted by: MLD ShortStuff
"Oho, I'm a PrO sKiLlEd MLG pLaYa who flag runs, so I'm going to disagree with this guy cause I can't score the flag any other way".
Stop the BS please people. It cheats the system. When you're holding the flag you run slower in the default Halo 3 gametypes. Sure call both of us "noobs" (look up the definition of "newb" for me would you) but that doesn't change the situation. It just makes you feel better about yourselves. I personally agree with the OP and think that flag running should be abolished in Reach.


It cheats the system?

FLAG RUNNING WAS DESIGNED. Its been around since Halo1. Its a trade off, speed for the other team seeing where you're at.

I could care less what your opinion is, don't make idiotic claims like "its cheating the system" to back up that opinion. because its baltantly obvious that its not cheating anything. It isn't an exploit. Bungie had flag running in mind when they gave you the ability to throw the flag IN ALL THREE GAMES.

  • 10.19.2009 12:33 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

Posted by: Pocket Syndrome
Posted by: halo2jumper
Posted by: MLD ShortStuff
"Oho, I'm a PrO sKiLlEd MLG pLaYa who flag runs, so I'm going to disagree with this guy cause I can't score the flag any other way".
Stop the BS please people. It cheats the system. When you're holding the flag you run slower in the default Halo 3 gametypes. Sure call both of us "noobs" (look up the definition of "newb" for me would you) but that doesn't change the situation. It just makes you feel better about yourselves. I personally agree with the OP and think that flag running should be abolished in Reach.


its not cheating stupid kid.
It takes skill.

1) Nothing in Halo takes skill, just practice
2) Flag running wasn't intented to exist originally, hence, it is a glitch
3) By using it, you are exploiting a glitch. This would be the very definition of cheating in a video game.

Regardless of if you think it should be kept in Halo or not, you MUST recognize that it is a glitch that is often exploited.


Wow you aren't bright.

"Flag running wasn't intended to exist originally."

Really bud? REALLY?

So you are arguing that in halo: CE, when flag running was first able to happen, it wasn't intended? Thats cool, but Bungie's hasn't even attempted to fix it. So where are you getting that its not supposed to be there? Huh? making it up? exactly. You have no idea what you are talking about, and you are speaking FOR the creators of the game. Stop failing.

There is no glitch. The game is designed so that the flag moves forward when your drop it. Where is this glitch?

  • 10.19.2009 12:37 PM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

Posted by: Hylebos
Posted by: ericstifer
Perhaps, all im saying is that i would like to see it balanced better in halo reach.

I concur. Too many levels of capture the flag have been ruined because the level is small and flag running has a much large effect on the game than perhaps on a larger map where they still aren't going to get across the map by themselves without defenders being able to catch up to them.

Perhaps its just a design flaw with the smaller capture the flag maps, but it doesn't really matter. Hopefully it will be better in Reach.


Are you trolling? You have to be. You do realize that flag running isn't something that people figured out in Halo 3 right? This is something that has been around for years and years and years. Bungie has had chances to fix the "exploit" and haven't. Its not like this is an underground phenomenon that has been kept secret from Bungie.

How have small maps been ruined by flag running? Good lord, you really have never played either of the previous Halo's, have you? Flag running is A LOT slower than it used to be.

What ruined flag in Halo on small maps are the massive return times implemented way too often and the "throw bodies at the flag until we get it back to our base because it never returns" strategy that resulted.

Balance is subjective anyways.

  • 10.19.2009 12:44 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

LOL, nothing better than the huge return times that make flag a game of "get it halfway and you have an auto-score."

The changes they made to flag running in Halo3 were great. halo2 flag running was way too easy. Halo3 flag running at least has more of an element of skill to it and you can't throw the flag like a javelin.

  • 10.19.2009 12:48 PM PDT

Clearly because the desktop uses a 3 prong plug and a laptop uses a 2 prong plug, the microwave will fill your car with tostitos better

Posted by: HaVOk1228
There is no glitch. The game is designed so that the flag moves forward when your drop it. Where is this glitch?


Haven't you heard? Momentum doesn't exist in the Haloverse.

  • 10.19.2009 12:52 PM PDT

i like me...

Posted by: HaVOk1228
Posted by: MLD ShortStuff
"Oho, I'm a PrO sKiLlEd MLG pLaYa who flag runs, so I'm going to disagree with this guy cause I can't score the flag any other way".
Stop the BS please people. It cheats the system. When you're holding the flag you run slower in the default Halo 3 gametypes. Sure call both of us "noobs" (look up the definition of "newb" for me would you) but that doesn't change the situation. It just makes you feel better about yourselves. I personally agree with the OP and think that flag running should be abolished in Reach.


It cheats the system?

FLAG RUNNING WAS DESIGNED. Its been around since Halo1. Its a trade off, speed for the other team seeing where you're at.

I could care less what your opinion is, don't make idiotic claims like "its cheating the system" to back up that opinion. because its baltantly obvious that its not cheating anything. It isn't an exploit. Bungie had flag running in mind when they gave you the ability to throw the flag IN ALL THREE GAMES.


if bungie DESIGNED flag running then im sure they meant to put that "flag taken, flag dropped" voice over in for each time you drop and pick it up...sounds to me like something unforeseen by bungie

  • 10.19.2009 12:55 PM PDT

If I never ever made another cent
I still really wouldn't be so worried
Gold dust at my feet
on the sunny sunny side of the street

Flag running adds depth to capture the flag games.

If you are soooo annoyed by it, turn your volume down. Problem solved.

[Edited on 10.19.2009 12:56 PM PDT]

  • 10.19.2009 12:56 PM PDT

Posted by: ericstifer
if bungie DESIGNED flag running then im sure they meant to put that "flag taken, flag dropped" voice over in for each time you drop and pick it up...sounds to me like something unforeseen by bungie


I like how you've completely ignored the fact that this is the third game in the series to allow for flag running. If Bungie really didn't want people flag running then why is it so easy to do? We all know Bungie could have thought up a way to eliminate flag running completely without us needing to make a bunch of whiny threads about it.

So some guy keeps talking while you're doing it. All that is is an excuse a bunch of people keep throwing out because they have no other reason to complain against something they haven't learned to fight against.

  • 10.19.2009 1:03 PM PDT

Posted by: C Dirty 4
Reach essentially has put the "I" in "Team".


Remember, the enemy's gate is down

Posted by: ericstifer
Posted by: HaVOk1228
Posted by: MLD ShortStuff
"Oho, I'm a PrO sKiLlEd MLG pLaYa who flag runs, so I'm going to disagree with this guy cause I can't score the flag any other way".
Stop the BS please people. It cheats the system. When you're holding the flag you run slower in the default Halo 3 gametypes. Sure call both of us "noobs" (look up the definition of "newb" for me would you) but that doesn't change the situation. It just makes you feel better about yourselves. I personally agree with the OP and think that flag running should be abolished in Reach.


It cheats the system?

FLAG RUNNING WAS DESIGNED. Its been around since Halo1. Its a trade off, speed for the other team seeing where you're at.

I could care less what your opinion is, don't make idiotic claims like "its cheating the system" to back up that opinion. because its baltantly obvious that its not cheating anything. It isn't an exploit. Bungie had flag running in mind when they gave you the ability to throw the flag IN ALL THREE GAMES.


if bungie DESIGNED flag running then im sure they meant to put that "flag taken, flag dropped" voice over in for each time you drop and pick it up...sounds to me like something unforeseen by bungie


LOL. That's your argument?

So I guess in a game where the lead changes quickly and you hear "Gained the lead", "Lost the lead" "Gained the lead" really quickly thats a glitch too. You must be exploiting a glitch in the game by having too many lead changes in a short time. Or when you got too many medals in a short time mix ups happen, its a glitch that you're exploiting.

Silly Bungie kids.

  • 10.19.2009 1:04 PM PDT
  •  | 
  • Exalted Legendary Member

Halo CE > Halo 3 > Halo 2

Fix the Halo 3 BR spread, plz.

I find it hilarious when people complain about things being exploits, when they have even been nerfed in this game compared to previous Halos. In Halo 2 and Halo CE, flag running was a lot more effective, as you threw the flag in front of you without even having to jump. In Halo 3 it got nerfed, and it only moves in front of you a decent distance if you jump and do it. When the game first came out, I can recall people complaining that you couldn't flag run.

The problem with CTF on default settings is not flag running. It's that return times are way too long, resulting in easy captures. It seems like flag running is a problem just because once you get to a certain point on a map, it's pretty much impossible to return it, since you have to sit on it for 15 seconds or so. Classic gametypes fix this problem. I don't understand why it took so long for Bungie to implement them.

I hate it when people don't flag run. It actually is very useful not to do it on occasion. Sometimes it makes it so you have no idea where the flag guy is. It's a lot easier to find and kill a flag carrier when flag running, regardless of how quickly they are moving.

  • 10.19.2009 1:05 PM PDT