- Hot Top Fade
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- Intrepid Mythic Member
Will Halo:Reach have much improved sound effects?
The human weapons have never sounds as good as games like CoD, Ghost Recon, or RB6.
The plasma rifle used to sound punchy! In Halo CE it had a very satisfying sound. Since Halo 2 it has been very weak sounding. It has no low end to it anymore.
The gravity lifts in Halo 2 had a much cooler sound. The Halo 3 lifts sound bland. The Halo 2 sound effect was brought back in ODST. I hope they stick with it. Do you remember how cool it sounded when someone jumped in to the lift on Colossus? Very cool sound effect.
The Lagg gun in Halo CE sounded much better. PUNCHY!!! I may use that term a few more times. Its the truth though.
This is the big one to me. Cool, atmospheric sound effects that normally bring games worlds to life have been drowned out by music, music, and more music. I like a lot of the Halo soundtracks. I just think its way too much. Less is more. The world feels alive when you can hear it. Jump into a muliplayer map alone and just listen to the sounds. The campaign would be well served to do the same. Halo CE had a creepy atmosphere that the other titles have missed on. ODST is closer. But it could still be better.
Okay... this is nit picky for sure. Halo CE opened up with the cool Bungie logo intro. I put that intro up with the THX sound. It was butchered for Halo 2. Butchered. No punch to the drums. Junk, force fit guitar riff over the top of it. I know that intro is long gone. It is just another example of some sound effects being degraded.
Sorry if I offended any big Marty fans.