Halo: Reach Forum
This topic has moved here: Subject: Anti-Aliasing and 1080p + Graphics
  • Subject: Anti-Aliasing and 1080p + Graphics
Subject: Anti-Aliasing and 1080p + Graphics

200101001011010100101
^----Blame Stosh

One problem I've had with the Halo 3 Engine is that it uses 640p or something like that and doesn't have anti-aliasing, my question is, do you guys think that Halo: Reach will be in 1080p, and have anti-aliasing? Or at least some form of upgraded motion blur.

A great feature to have would be a Machinima lobby, a mode made solely for machinima, where you'll be able to record the actions/animations of your Spartan/Elite and paste it into a scene, and add bots into the machinima doing basic movements, combat.

Post your opinions on the "Machinima Lobby, or the "Graphics Suggestion"

  • 10.16.2009 6:56 PM PDT
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M=17+ Not 11

Since it's a whole new engine I think it will be in 1080p.

  • 10.16.2009 6:58 PM PDT

According to my Halo 3 case, Halo 3 supports 1080p.

  • 10.16.2009 7:11 PM PDT

I don't see you doing anything to help our country.
Except sitting at home, naked, eating twinkies, rubbing your hands together going "Heh. Target Destroyed. Mission Accomplished." Oh wait. that's not helping.

Posted by: Dr indiana
According to my Halo 3 case, Halo 3 supports 1080p.
Keyword is supports, meaning it will run as that, but it was made as 640p

  • 10.16.2009 7:13 PM PDT

Posted by: Black Eagle X99
Posted by: Dr indiana
According to my Halo 3 case, Halo 3 supports 1080p.
Keyword is supports, meaning it will run as that, but it was made as 640p
Do you have proof of that? I find it hard to believe that Bungie would not make their game the best possible.

  • 10.16.2009 7:25 PM PDT

ANY SPAM WILL RESULT IN A PERMANENT BLOCK.

Posted by: Dr indiana
Posted by: Black Eagle X99
Posted by: Dr indiana
According to my Halo 3 case, Halo 3 supports 1080p.
Keyword is supports, meaning it will run as that, but it was made as 640p
Do you have proof of that? I find it hard to believe that Bungie would not make their game the best possible.
It actually runs at 1280x720. Not bad, but they could do worse than release an update to address that.

  • 10.16.2009 7:26 PM PDT

Ok, i did a bit of reading and found that building a game in 1080p is expensive and takes a lot of power to do so. Hence the PS3. 70$ games and the system was insanely expensive at launch.

  • 10.16.2009 7:28 PM PDT

200101001011010100101
^----Blame Stosh

Apparently I've been stealing someones Idea, LOL - well I didn't steal it, and if I also thought of it, that means it's a pretty common.

To whoever messaged me, no I'm not stealing your Idea, and I don't even browse the forum that much - I could care less if you say that I did because I didn't even know someone suggested whatever I said already.

Blame stosh, not me.

  • 10.18.2009 4:43 PM PDT
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Posted by: Dr indiana
Posted by: Black Eagle X99
Posted by: Dr indiana
According to my Halo 3 case, Halo 3 supports 1080p.
Keyword is supports, meaning it will run as that, but it was made as 640p
Do you have proof of that? I find it hard to believe that Bungie would not make their game the best possible.
The native resolution for Halo 3 is 640p. The Xbox 360 can upscale it to 1080p, but it's not the native resolution.

  • 10.18.2009 4:46 PM PDT
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Well if the game was native 1080p that would be amazing, but I think it would be good with 720p. I also think this game should have AA x2 at least. The 360 can go up to x4, and my PC can go up to x16. I also want it to be 60fps.

[Edited on 10.18.2009 4:48 PM PDT]

  • 10.18.2009 4:48 PM PDT

Andrew Murray
Map:Aztec-Keep
Screenshot:ghosts
Video:32/0 Perfection

Posted by: ujjval16
Well if the game was native 1080p that would be amazing, but I think it would be good with 720p. I also think this game should have AA x2 at least. The 360 can go up to x4, and my PC can go up to x16. I also want it to be 60fps.

  • 10.18.2009 4:57 PM PDT