- last post: 01.01.0001 12:00 AM PDT
Posted by: Chardy Wolfe
uhmm actually if games screwed over cds and went back to chips EVERY thing would b cheaper
the advantages for chips
+the chip can b as small as a quarter and STILL have more memory then a cd (ex. sd cards...i seen some that hold 16 gb) and how much does a cd hold?
+disc get scratched chips dont as easily....
+doesnt spin = no over heating = less parts in the console = smaller systems = more places to store it + less chances of it braking
+the game its self can b its own memory card (save data right on to the chip bring it to a friends and keep going)
these r only a few pluses to using chips...so yea systems can b brought down from 300$ to 200$ at start
You are beyond incorrect on almost every fact you listed.
A DVD holds 4.7 GB, and DVDs themselves cost less than $0.50 USD. The cheapest SDHC (SD cards that are more than 2 GB) card I could find at a comparable size where $9.00 USD. That's 18 times more. Plus, SD cards have terrible read/write speeds in comparison to what DVDs can achieve. SD cards don't scratch, but they die after a rather low amount of read/write cycles. Also, CD/DVD drives are about the same cost as SD card readers ($10.00 USD).
If you want to transfer data, put the map/game variant or film/screenshot on your fileshare if it's so important.
Also, having a game on writable media opens the game wide open for modding.
I agree with your original point (invisible barriers shouldn't be so restrictive), but whatever you just said was complete and utter nonsense.