- TokiWartooth117
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- Honorable Member
Good points. I bear a particular dislike for the Brutes of Halo 3 and ODST, so I definitely agree with your statements concerning them. I miss the close-range rampage mode from Brutes in Halo 2 that literally made me drop a deuce. In Halo 3 and ODST they were dressed in flamboyant, colorful, and wholly unnecessary armor that made them look much less threatening to me. In addition, they became much too common. I understand this may have been an inevitability, but I think that fighting Brutes simply became very boring rather quickly. I've always said that Halo 2 hit the nail on the head when it came to enemy balance, and I would be ecstatic if they were to migrate back to that status.
And don't get me started on marines. I was especially disappointed with them in ODST. Their only two purposes it seems were to A) die, and B) die again. Seriously, I can't recall a moment, even on EASY difficulty, where they managed to survive more than a minute or two of combat. Sometimes less. I miss the marines of Halo CE and even Halo 2. For example, on Truth and Reconciliation, you started with a group of marines, but slowly you would lose some of them in combat. But it was always possible to keep at least a couple of them alive until the end. They were much tougher and more effective, even though they tended to shoot each other more frequently.
[Edited on 11.01.2009 9:25 PM PST]