It is always darker when you are alone. -Dark Stelular
Poll: What Should Be In Halo Reach [closed]
| They should consider while they stil can:
29%
|
|
(2 Votes)
|
| All these ideas are great:
43%
|
|
(3 Votes)
|
| Simply I say no:
29%
|
|
(2 Votes)
|
Total Votes: 7
Campaign:
-A long campaign lasting more than 9 hours
-New and different enemies since we are before halo 2 the enemies will most likely be elites and probably is
-New and more Covenant and UNSC weapons
-Being able to forge your own campaign maps either starting with one that already exists or starting one from scratch
-Boss battles like scarabs are now more hard to destroy and you get to fight Arbiters
-New covenant race introduced like elites are sanghelli i think we need some new enemies so we can but a bullet right between the eyes
Multiplayer:
-Maps based off the campaign of Reach and some remakes from Halo 3
-More gametypes that last longer and that are more fun yea w got infection but we need something new
-More players than a 16 people max in a lobby and a game
-More armor variants and bring back a armor set from Halo 3
Forge:
-90 degree snap button
-Filter for time of the day
-Filter for the weather
-A blank map and i mean completely blank just forge but before you do anything for it you need to select a base map like the base map like a canvas but these no preloaded towers bases or anything but you can add those in during this next generation of forge
-Being able to place landforms, bases, towers, and etc from the campaign and othe Halo Reach multiplayer maps without have to make them out of boxes
-Being able to add pelicans and covenant drop ships but they are weakened by a lot so they are not a threat but you can drop off teammates this would be effective for flag, assault and others. But on every map there is a missile pod/spartan laser default for any map that has a pelican or covenant drop ship
Well thats all I got what do you think?
[Edited on 10.17.2009 6:18 AM PDT]