Halo: Reach Forum
This topic has moved here: Subject: "New Cannon overwrites Old Cannon"
  • Subject: "New Cannon overwrites Old Cannon"
Subject: "New Cannon overwrites Old Cannon"

Posted by: MLD ShortStuff
I'd love to see the MA5K (Assault Rifle that fires in bursts and is as powerful as a BR WITHOUT a scope) and the M99 (a gauss rifle). Some vehicle prototypes would be cool too (Hornet than can transport 4 passengers, Scorpion with a gauss cannon, etc.)

Where are people getting this?

The MA5K was a cut-down, weaker variant of the MA5B.

  • 10.17.2009 12:23 PM PDT

Posted by: EchoGamer
Posted by: MLD ShortStuff
I'd love to see the MA5K (Assault Rifle that fires in bursts and is as powerful as a BR WITHOUT a scope) and the M99 (a gauss rifle). Some vehicle prototypes would be cool too (Hornet than can transport 4 passengers, Scorpion with a gauss cannon, etc.)

Where are people getting this?

The MA5K was a cut-down, weaker variant of the MA5B.

Ypu are thinking of the MA5C, Echo.

  • 10.17.2009 12:26 PM PDT

Posted by: Plasma3150
Posted by: EchoGamer
Posted by: MLD ShortStuff
I'd love to see the MA5K (Assault Rifle that fires in bursts and is as powerful as a BR WITHOUT a scope) and the M99 (a gauss rifle). Some vehicle prototypes would be cool too (Hornet than can transport 4 passengers, Scorpion with a gauss cannon, etc.)

Where are people getting this?

The MA5K was a cut-down, weaker variant of the MA5B.

Ypu are thinking of the MA5C, Echo.

No, I was thinking of the MA5K.

  • 10.17.2009 12:30 PM PDT

Wherever you roam
so far from home
you'll be safe from peril
life threatening and terrible
if you avoid David Powel
and keep track of your towel.

Posted by: Non Unique
Posted by: EldritchWarlord

Actually they were grouped as "The American Colonies" in contrast to Canada, the Carribean Colonies, Singapore, Gibraltar etc.

You were "just being technical" as well, you just don't want to admit it. Don't you think that the distinction between a star system and planets in a star system would seem less important to the people of an interstellar empire than us (we only have one intercontinental nation mind you).
No, I'd think that in terms of categorizing their various colonies, they would do it by world. And we do have other intercontinental nations than Russia.


Our one intercontinental nation is France believe it or not. France has territory on Eurasia and South America.

It's not categorization, it's administration. Alright? Do you understand that difference?

Probably not. The UNSC centralizes control as much as possible. Now lightspeed communications make administering a star system relatively straight forward communication between planets would take minutes. But going between systems takes weeks, or months. It's simply not practical to centralize beyond the system level so they don't. Each system is a single unit that answers to the authority of Earth, to the Admiral on Earth the difference between Reach and Tribute is trivial, Epsilon Eridani is the authority of both places. Epsilon Eridani is Earth's Colony for all intents and purposes, why not call it that?

And if you want to get really technical (which you seem to) planet Reach probably has multiple colonies on it, and Tribute and Circumference were probably populated through Reach making them colonies of Reach rather than colonies of Earth.

Furthermore, your argument for each individual planet being a Colony is that it "makes sense" to categorize it so. What do you, being stuck at the bottom of a gravity well with practically no hope of ever getting out, know of the perspective of people who could travel 100 lightyears in less than a year with very little difficulty?

[Edited on 10.17.2009 12:40 PM PDT]

  • 10.17.2009 12:39 PM PDT

So far Reach is looking good for re-playability.

Campaign (Possible Multiple Campaigns or Endings)
Firefight (Perhaps Covenant and Flood)
Multiplayer (New features possibly)
Forge (Might have a Firefight Forge mode)
Theatre

Depending on the new features that they add, this game could last even longer than Halo 3

  • 10.17.2009 1:07 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

I don't like either of the books that deal with Reach.

  • 10.17.2009 1:09 PM PDT

They need to add different variations of guns. It would make each gun seem more useful, and hopefully balance some things.

For example, they could include and AR that is specialized in Med range. It would have a 2x scope, and be useful in Med range. However, CQB damage would be reduced.

Another example could be the SMGs. The one would have no scope, and would be great for CQB. The other SMG, could feature a 2x scope, and be balanced at Med and Close quarters range. Of course, The SMG without the scope would have more CQB damage than the one with the scope.

Also, plasma weapons need to be made stronger. Increase the bullet (plasma) speed so that it actually hits the target without having to lead the bullets (plasma) as much. Covenant and UNSC weapons should be somewhat equal.

Thoughts?

  • 10.17.2009 1:20 PM PDT

Here’s what Luke had to say about the differences in treatment between the Spartans and Elites in Reach:

“Instead of piece-by-piece customization like the Spartans, Elite customization is a full model swap with models selected from the various Elite classes appearing throughout the Campaign. There are all kinds of reasons for this, not the least of which is our continued emphasis on the Spartan as your identity in Reach.”

Different versions of the weapons you mentioned would saturate the weapon sandbox.

As Halo 3 is right now, we have 3 SMG equivalents, 4 if you count the AR.

The scoped SMG and AR would be rough equivalents of a BR, and the "normal" versions would be the way they were in Halo 3.

It would also be hard to tell the difference in combat between an AR with a scope and a normal one.

  • 10.17.2009 1:23 PM PDT
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I do not appreciate B.Net Group solicitation. If you ignore this and send me an invitation anyway, I will block communications with you.

Posted by: EldritchWarlord
There's a difference between Colony and colonized world.
Until the decision to dwindle the number, they were interchangeable terms. The individual worlds: Reach, Troy, Earth, etc., all the planets upon which Humanity actually took a permanent, wide-scale residence, militant or not, were considered colonies and were actively referred to as such in Halo content.

Now they are not, and I'm not saying that they are, either. However, whether they like it or not, what they wrote in the past is still written. It's a plot inconsistency. A very small one, sure, but still one nonetheless.

Posted by: Non Unique
Posted by: Dream053
Posted by: Non Unique
Like the fact that humanity had 17 colonies, not hundreds.

We can name more than seventeen human colonies. That's not retconning, that's a plot inconsistency. Big difference.

Retconning is perfectly fine if it fits alongside everything else. Otherwise, every single prequel in existence with an ounce of new information would be absolutely terrible.
No, Staten specifically said that they changed the number of colonies for humanity because the 800 number was never official.

Bull-blam!- if you ask me.

I'm sorry, I should not have said it wasn't retconning. It is retconning. I was just trying to more effectively express its negative effect in relation to my next statement about retconning not necessarily always being a bad thing.

  • 10.17.2009 2:18 PM PDT

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Posted by: Non Unique
Posted by: PandaJerk007
Posted by: kalle90
So far including and excluding stuff has worked well. If there isn't a real reason, you can think of 1 by yourself.

The change between Halo2 and 3 Truth is still the worst hole I can think of. Voice, looks and personality completely different.

I thought of a reason as to why Truth's voice, looks, and personality are different then in Halo 2. The movie sequence in the level the Covenant, where the Arbiter kills Truth shows that he was infected by the Flood. Since no one knows how long he had been infected, or how he was preventing it from taking over his whole body it is understandable that he wouldn't be acting like his normal self.
He was infected right then and there.

Your theory just brings up more inconsistencies, as to why Gravemind would wait so long to infect him completely.

The flood isn't a virus, there is no incubation period. They infect you as fast as possible to assimilate you into them.


I meant that Truth might have been infected for a while, but used some advanced technology that prevented his complete infection and mutation into the flood. I just say this because I certainly didn't see an infection form flood burrow into Truth during that movie sequence.

[Edited on 10.17.2009 5:12 PM PDT]

  • 10.17.2009 5:11 PM PDT

I know many people dislike the Flood, but they are a part of Halo. The things Bungie needs to do is make the Flood levels seem more "zombie apocolyptic". The "Quarantine" level on Halo 3 was the closest to this.

Bungie could put the flood into Reach, without breaking cannon. when the power generators are overrun,(Halo the fall of Reach, chapter 1,2,or 3) they never said what was overrunning them, which means that it could be flood that were disturbed by the massive exploding carrier. This means there could be a level where you play as the only spartan to survive the massive flood onslaught.

  • 10.17.2009 5:18 PM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.

I can live with Brutes. However, adding Flood to Reach would be flat out stupid.

Over the years Bungie has come to learn what we as fans like and dislike in their games. I do believe Reach is going to be their "Swan Song" of sorts.

  • 10.17.2009 5:24 PM PDT

Marine Corps.
Semper Fi.

Posted by: Wikked Navajoe
My problems [with Reach] are basically just full parties, mlg, and people who go out of their way not to get killed.

Posted by: flurriedog
I know many people dislike the Flood, but they are a part of Halo. The things Bungie needs to do is make the Flood levels seem more "zombie apocolyptic". The "Quarantine" level on Halo 3 was the closest to this.

Bungie could put the flood into Reach, without breaking cannon. when the power generators are overrun,(Halo the fall of Reach, chapter 1,2,or 3) they never said what was overrunning them, which means that it could be flood that were disturbed by the massive exploding carrier. This means there could be a level where you play as the only spartan to survive the massive flood onslaught.


It was the Covenant...

  • 10.17.2009 5:26 PM PDT

It was the Covenant...

while it is most likely the covenant, they never said it couldn't be flood. Therefore, flood cannot logically be ruled out as an option

  • 10.17.2009 5:29 PM PDT
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Everything you described though, doesn't twist the canon that has been established.. We hardly know anything about what happened on Reach, save for one Skirmish. For all we know, Flood were on Reach in some weird way.

  • 10.17.2009 6:32 PM PDT
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So now I'm a beta tester. Let's see where this goes.

I don't think the Chief will be the main character of this game (I have been wrong several times). There are a lot of other spartans and considering they above design, I'm confidant that they will be the center of this game.

[Edited on 10.19.2009 10:38 AM PDT]

  • 10.17.2009 6:37 PM PDT

Signatures are for squares.

If I see ANY flood on Reach, (outside of FireFight) I won't be happy at all. Canon is what makes this series so great. The Story. The universe, and everything fitting together is just so epic.

You would ruin it so the casual gamers have an easier time understanding it. That's what Bungie did with ODST and Contact Harvest. They took away Elites as main enemies, because they didn't want to demonize them. They wanted the Elites to look good, since they join you in Halo 3.

It's all about the casuals now.

  • 10.17.2009 6:47 PM PDT
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Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: privet caboose
If I see ANY flood on Reach, (outside of FireFight) I won't be happy at all. Canon is what makes this series so great.
We dont know about what happened in Reach except a few things here and there. We do know however that there are forerunner structures on the planet. Reach could have been another Flood Testing facility for all we know.

To be honest i don't want the Flood to be in Reach, but then again, they can add it without affecting the canon.

  • 10.17.2009 6:52 PM PDT
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Posted by: privet caboose
If I see ANY flood on Reach, (outside of FireFight) I won't be happy at all. Canon is what makes this series so great. The Story. The universe, and everything fitting together is just so epic.

You would ruin it so the casual gamers have an easier time understanding it. That's what Bungie did with ODST and Contact Harvest. They took away Elites as main enemies, because they didn't want to demonize them. They wanted the Elites to look good, since they join you in Halo 3.

It's all about the casuals now.


Nice that you overlooked the obvious reason for no Elites: They didn't program adversarial Elite AI for that engine.

And, they don't have to mess with the canon. Because you know what? They know more about the story, then you or I do. They can mess with the canon all they want and you know what? That becomes the official canon.

  • 10.17.2009 6:53 PM PDT
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Posted by: BTE
Posted by: Xharpan
it doese'nt look nextgen , looks good but not nextgen
If by next-gen you mean crappy, dark and colorless, I agree. It doesnt look next-gen at all.

Posted by: Sanjeev
They can mess with the canon all they want and you know what? That becomes the official canon.


Word of God

I suggest you read up on Ret Con, and Flip Flop of God

---------------------------

So basically they can come out and say that Master Chief is a woman, and that becomes official canon i guess even though it really isnt.

[Edited on 10.17.2009 7:06 PM PDT]

  • 10.17.2009 7:05 PM PDT
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Posted by: BTE
Posted by: Sanjeev
They can mess with the canon all they want and you know what? That becomes the official canon.


Word of God

I suggest you read up on Ret Con, and Flip Flop of God

---------------------------

So basically they can come out and say that Master Chief is a woman, and that becomes official canon i guess even though it really isnt.


Not sure what type of tone you were saying that with, but yes, that example may be a bit too extreme but that;s the idea. Bungie could do that and it'll be canon.

  • 10.17.2009 7:11 PM PDT

The story should not just appeal to casual gamers. I hated the Halo 3 ODST ending because

(SPOILERS)*Nothing really changed the outcome of Halo3*(SPOILERS)

It would be nice if someone gave an in-depth reason on why they hate the Flood.

They are a nice addition to Halo because they make the game more intense and slightly more scary. There are some really annoying Flood levels, like the Cortana mission. They best one would have to be the Halo CE first Flood mission. Players did not expect to see those creatures coming.

So it would be nice if someone stated reasons why they hate the Flood.

  • 10.19.2009 12:58 PM PDT

Now would you kindly go to Ryan's office and kill that son of a -blam!-?

Posted by: BartronX

I know many people dislike the Flood, but they are a part of Halo. The things Bungie needs to do is make the Flood levels seem more "zombie apocolyptic". The "Quarantine" level on Halo 3 was the closest to this.



The thing is, because Halo 3 doesn't really has the depressing or `we are losing' feel, the flood isn't really 'zombie apocolyptic.

If the Flood is in Reach, I would like Reach to have a more realistic feel rather than the cartoonic feel it has in Halo 3.

  • 10.19.2009 1:10 PM PDT

Firefight ownage i will do

Maybe they didnt think it up before ce slayer lord

  • 10.19.2009 1:12 PM PDT

Posted by: Outsidespace
Posted by: BartronX

I know many people dislike the Flood, but they are a part of Halo. The things Bungie needs to do is make the Flood levels seem more "zombie apocolyptic". The "Quarantine" level on Halo 3 was the closest to this.



The thing is, because Halo 3 doesn't really has the depressing or `we are losing' feel, the flood isn't really 'zombie apocolyptic.

If the Flood is in Reach, I would like Reach to have a more realistic feel rather than the cartoonic feel it has in Halo 3.


Yeah, in real life if there was a Flood outbreak, things would be a lot scarier than they are in Halo 3.

  • 10.19.2009 1:14 PM PDT