- CopycatWYOMING
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- Senior Heroic Member
Posted by: Hylebos
It makes no sense for Bungie to make a class based game and slap the Halo logo on it to sell games. It just doesn't work, and its not how they work as a company.
If they want to make a class based shooter, they would develop an intellectual property that works with classes. Halo doesn't.
I don't understand your logic. + in Customs i'm sure Bungie would add an option to make it so that you can have the party spawn with certain wepaons.
In these new game types I made along with some certain maps for Team FireFight and FF Flag I made it so that 5 people would pick up ARs, 3 people would pick up BRs and each side has a sniper rifle, rockets and sometimes a shotgun. To stop spawn killing in the spawn areas I made a 15 second Wave Spawn so that your team can come back at full force and I added 5 seconds of Invincibility to stop someone who is spawn camping from killing the team. Each side is different one side might be a base while the other side might be trenches. Many areas of the map have a lot of cover but to get to the other side of the map you might have to cross areas with little if any cover which leads to large fire fights breaking out.
What I am getting at is that larger battles, explosions, tons of gunfire and turning the tide of a battle are what makes BA game.
Almost forgot something.
If you and your team are constanly getting spawn killed by a Scorpion and all you get when you spawn is an AR wouldn't you think that is complete and utter BS. I would like to be able to help my team but if all you get when you spawn is an AR and the other team has all the power weapons wouldn't you think that dumb. Halo has the potential to have Classes and be a great game and so far I haven't found a good explanantion to why it wouldn't be.
One last edit.
MJOLNIR Armor ad Cyclops' could be like vehicles, I know that you have to go through advanced training before you can use MJOLNIR but Canon is not relevant to MM.
[Edited on 10.17.2009 10:53 AM PDT]