Halo: Reach Forum
This topic has moved here: Subject: Greater customization when making game modes
  • Subject: Greater customization when making game modes
Subject: Greater customization when making game modes

One major part of PC gaming is the total customization of it. While xbox games will probably never be that customizable, it sure wouldn't hurt to add some advanced options to it.

Custom options I would like to see in Reach... (While customizing gametypes like slayer, not while in forge mode)

-Damage % modifiers for individual weapons (Including fists)

-Ability to turn assassinations off (Similar to the 'headshot off' in Halo 3)

-Vehicle speed

-Vehicle weapons damage % modifiers

-Option for 4 team CTF\Bomb



The greater the customization, the greater the re-playability of the game.

  • 10.17.2009 11:47 AM PDT

"They let me pick... did I ever tell you that? Choose whichever Spartan I wanted. You know me. I did my research. Watched as you became the soldier we needed you to be. Like the others you were strong and swift and brave, a natural leader. But you had something they didn't. Something no one saw but me. Can you guess? Luck."
—Cortana to John-117

Yes. More options the better.

Other options could be:
Melee damage
More "winning options" For example, score 3 flags or kill 200 enemies.
Preset teams/ Party Leader has the ability to put people on teams.
The ability to set player model, Spartan and Elite. Then maybe a flood combat form for infection?( Same hit box/sheilds as everyone else. )

  • 10.17.2009 12:24 PM PDT

I really like the idea of individual damage modifiers for weapons. That alone would be enough for someone to create a revolutionary gametype.

  • 10.17.2009 12:28 PM PDT
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i think advanced Weapon settings in the Forge would be awesome
weapon settings

-fire rate/fire selection semi auto, three round burst, auto
-Mag size
-shield damage
-armor damage
-Damage fall off
-Head shot on/off
-zoom
-recoil
-Accuracy


Accuracy setting would be a little complex for automatic fire maybe it could fall unde three settings

-Accuracy of weapon fired in burst
-Accuracy of weapon fired Auto
-Rate of accuracy fall off

  • 10.17.2009 12:31 PM PDT

Posted by: another paradox
One major part of PC gaming is the total customization of it. While xbox games will probably never be that customizable, it sure wouldn't hurt to add some advanced options to it.

Custom options I would like to see in Reach... (While customizing gametypes like slayer, not while in forge mode)

-Damage % modifiers for individual weapons (Including fists)

-Ability to turn assassinations off (Similar to the 'headshot off' in Halo 3)

-Vehicle speed

-Vehicle weapons damage % modifiers

-Option for 4 team CTF\Bomb



The greater the customization, the greater the re-playability of the game.
I like it and with the No Assassination, you will really be unkillable, etc by pushing them off something that kills anyone who touches it.

  • 10.17.2009 12:56 PM PDT