- disgruntledfan2
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- Intrepid Mythic Member
Posted by: DebatingBoot
I simply want two (technically three, if you consider that last one a feature) features in an improved Forge if that is all we get.
1.
A 'lock' button. I'm not quite sure if this was the first mentioned feature in the OP, but I want a way to lock objects like how you can lock layers in Photoshop or Illustrator. I hate accidentally deleting things, after I take hours to place them.
2.
A way to change the X, Y, Z, Roll, Pitch, Yaw, Height, Width, and Length of an object by an in-game keypad instead of dragging, dropping and geomerging objects to where you want them to be. Also, this feature would require a list of all objects placed on the map so in case you accidentally place an object in an unreachable area, you can retrieve it or delete it.
3.
A global object library. Instead of making multiple 'forging' maps, give us a blank template and every so many months, update the game with more objects to use.
This, of course, is less preferred than a map editor but I doubt that we will get one.
This. I hate trying to center a rocket launcher only to have people complain one person gets to the rocket launcher slightly quicker, or that the respawn points aren't perfectly symmetrical. We should also get a wireframe measurement between adjacent objects, spawn points and objectives to make sure everything is exact. Or perhaps a good measurment of the objects in a diagonal angle so we can make sure ramps and platforms are set properly.
Also, Forza Motorsport 3 painting system, but better. That way we can paint Spongebob on our boxes. They should exclude colors from the color palette for armor though. We should also get some sort of light system so we can set up dramatic lighting in certain areas.
The custom game limit also needs to go.
[Edited on 10.17.2009 3:36 PM PDT]