Halo: Reach Forum
This topic has moved here: Subject: Things that I want to be in Halo: Reach (Please Reply)
  • Subject: Things that I want to be in Halo: Reach (Please Reply)
Subject: Things that I want to be in Halo: Reach (Please Reply)

Everything from Halo 1 was...better

Well, in Halo: Reach the main things I want and am expecting it to be in it are these.

1. The MA5B Assault Rifle. I miss that gun. Why did they even get rid of it in the first place? And the MA5C just wasn't the same. They cut down 60 bullets per round to 32 and didn't even bother to make the rounds larger.

2. The HE pistol. The HE is a pistol used before the M6 series. It is apparently much smaller.

3. The M6D pistol. No other pistol in the Halo Series has been as tough. And I miss it's zoom (Although the Auto Mag also has zoom.

4. The health bar. The Health gave you a small chance survival, meanwhile in
Halo 2 they made the shield recharge faster and in Halo 3 they just made the shield bar longer.

5. The Halo 1 shotgun. The Shotgun in Halo was just right. Meanwhile in Halo 2 it's too weak and in Halo 3 there aren't enough bullets.

6. Various things for the Covi. The Elites will hopefully be back and because the
Spartans armor is still Mark V, they will hopefully speak there jibberish language that they speak with in Halo 1. The grunt will hopefully be comedians like in Halo 1, while in Halo 2 there serious. The jackals shield hopefully be strong. Also hopefully the Spectre from Halo 2 will return.

7. The Sniper Rifle will hopefully be able to kill a minor elite in a single shot, Meanwhile in halo 2 it takes 2 shots.

8. The Rocket launcher to have a Homing Ability like in Halo 2, but only for the Campaign, not for Multiplayer.

So what do you want?

[Edited on 10.18.2009 9:18 PM PDT]

  • 10.17.2009 7:24 PM PDT
Subject: Things that I want to be in Halo: Reach and things that I don't.
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1. Sounds good

2. No

3. I loved that gun but it's way too overpowered for multiplayer

4. I don't care either way, but for multiplayer shields only

5. They're all fine by me

6. Don't care either way

7. NO! Homing rockets is(or is it are? I'm not sure because "homing rockets" is more of a single concept)) bad!

[Edited on 10.17.2009 7:31 PM PDT]

  • 10.17.2009 7:30 PM PDT

Everything from Halo 1 was...better

Another thing should be that you could battle grunts in the hundreds, like in the books, and that their methane tanks can blow up if you shot them in the write place.

  • 10.18.2009 9:39 PM PDT

Most kills in the world with the Storm rifle in halo 4, the Plasma Repeater in halo reach, and the Plasma rifle in halo 3.
check out my youtube channel

no to number 4 I hated the health bar

but i agree about the spectral

  • 10.18.2009 9:56 PM PDT
Subject: Things that I want to be in Halo: Reach (Please Reply)
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1- i would like the MA5B with the accuracy of the ODST SMG or M7S and an aim mechanic like RFG, but i like the Cut down mag

2 and 3- all the pistols except for the ODST magnum fired the same bullet 12.7x40 HE the only difference with ODST it that it's subsonic, but anyway i would like the Halo CE pistol with the power cut down and an damage fall-off mechanic to restrict it to close range. the only reason they do different damage is due to balance issues

4- maybe

5- yes

6-?

8- no
and i want a HUMAN semi auto weapon , the BR55 how it was originally going to be would be nice, but too many people love the Burst BR.

[Edited on 10.18.2009 10:15 PM PDT]

  • 10.18.2009 10:07 PM PDT

Everything from Halo 1 was...better

The ODST SMG (correction M7S) has the same accuracy of the MA5B. the only difference is that it has zoom.

  • 11.02.2009 1:29 AM PDT

Posted by: sarmen 203
Also hopefully the Spectre from Halo 2 will return.
Yes please!! I don't want the retarded prowler.

  • 11.02.2009 5:01 AM PDT

Didact's Reprisal -
Now is the time of our unworlding
One final effort is all that remains
And I am not afraid
We shall fulfill our promise
We fight for the grace of the Mantle
And this time none of you will be left behind

A big reason the health bar was taken out was because of the effort that had to be placed on health pack placements. For example, if there were health bars in Halo 3, why would there be any lying around on the Ark? It makes more sense for the designers to rid themselves of that old way of surviving; it allows them to spend more time on the game and less time revolving the game around an idea.

  • 11.02.2009 5:07 AM PDT