- Ceramic Rabbit
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- Noble Member
if you have any questions about halo i am one of the few people on this site who will gladly help you. Even though this account has been active for only a year, my past accounts go all the way back to 2002.
so I've had some ideas brewing, but haven't wrote them down yet.
**please note there may be story spoilers ahead if you have yet to read the book**
I think to help improve the replay value of the campaign it should be different when viewed from different perspectives
example:
Everybody remembers when the spartans first get on a covenant ship and Sam is shot by a jackal and cannot escape through space because his suit cannot sustain in a vacuum. Well imagine this mission in four player coop. Every player is a different character, not some random clone or elite. At some point inside the carrier you come up to a door and enter a first person cutscene, which is slightly different angles depending on which character you are. The character who is sam goes through first and gets shot by an overcharged plasma pistol. Master chief's character drops the blow on the jackal and they all realize Sam now cannot escape the ship with his ruined armor. End of cutscene. you keep playing the level but Sam's character now has no shields and everybody has to work together to keep him alive. At some point you plant the bomb (not in cutscene) and here the characters say they are leaving and sam says he will stay and make sure the bomb goes off, sacrificing himself. At this point everybody but sam heads to the vehicle bay to escape while Sam fights off enemies from the bomb. The characters going to the vehicle bay plant explosives on the wall and get pulled through the whole they create upon exploding. the vehicles in the bay also get pulled towards the whole along with debris and dead covies. Once outside the ship the three characters float back away from the ship and watch it explode, for Sam's character the screen goes white then fades to black. It stays black while the other three characters get picked up by the human ship and when they meet up with the other spartans inside the ship Sam's screen comes back, but he is now playing as a different character.
i think this would give coop a more story driven feel, while increasing replay value because the game would be different depending on what character you are.
you probably didn't read all that, but i just wanted to write it down. if you did read it, COMMENT!
[Edited on 10.17.2009 10:39 PM PDT]