Halo: Reach Forum
This topic has moved here: Subject: If This Game Is Geared Even MORE Toward Casual Players How Will You...
  • Subject: If This Game Is Geared Even MORE Toward Casual Players How Will You...
Subject: If This Game Is Geared Even MORE Toward Casual Players How Will You...

Posted by: Ushan
Because Muslims surgically implant organic bombs in their testicles, which in turn will be injected into women during sex, which will grow into BABY BOMBS!

Posted by: Skinny Genes
I would love it.
I'm fed up with all of these MLG wanna be idiots. They can't play the game for what it is.

Halo was never intended to be a hard-core, seat gripping, cant-go-eat-dinner-now-mom game. Its a relaxed, slow paced game.

Although I don't have a problem with MLG directly, I do have a problem with the players who believe all Halo should be about is the BR, Sticky Grenades, and Midship.

  • 11.13.2009 3:51 PM PDT
  • gamertag: [none]
  • user homepage:

I want Halo 3 back how it was.

I hate the other games multiplayer. And guess what? Awsome new stuff, not just UNSC.

  • 11.13.2009 3:51 PM PDT

As Triik0r has said the BR itself is fine, it's just seen as overpowered because in comparison to all non power weapons it's superior. 4 shots to the head and your dead is the best way to describe it.

I should also point out that people really need to stop using casual as an insult. Lack of time to play does NOT equal bad at the game so stop acting as if that is the case. Stop whining about the AR people. It's an old and boring argument. People have different tastes. I use basically nothing but the BR and Splaser but when I die to the AR I don't come on the forums and call AR users BKs or whatever the FotM term is now.

Although I don't have a problem with MLG directly, I do have a problem with the players who believe all Halo should be about is the BR, Sticky Grenades, and Midship.

This I have to agree with. The MLG playlist by itself is fine, it's the dolts that feel superior that ruin it for others.

[Edited on 11.13.2009 4:00 PM PST]

  • 11.13.2009 3:58 PM PDT

Posted by: G E A R S III
Posted by: MLD ShortStuff
Okay here we go...
You know what Halo was in the beginning (if you actually knew Halo existed back then [or were even alive])? I'll lay it out for you in a few simple steps:
1. Invite over friends.
2. Hook up TVs.
3. Order pizza.
4. Have FUN.
Many people (such as you) have lost sight of the last one. Halo was just a game to play with your buddies. Relax. Unwind. Scream at each other for kill stealing. You and your "pRo MLG PlAyAz" aren't playing the right game for what you want to accomplish. I'm sorry, but that's the truth. Halo was, and will be, a laid back game. Please find some other game where you can own some "-blam!- NuBz CaKeZ" and leave Halo Halo.


"pRo MLG PlAyAz" have fun playing competitively and owning noobs.


Funny thing is, I don't consider myself a "pRo MLG PlAyA" as you say. I consider myself and average player for my rank. I don't see how people can be so horrificly bad at this game. I think it's too many people getting better friends to rank them up now.

Incase you were all wondering, I barely play Halo now, and I still want the next game to be geared towards competitive players who can correctly use eyesite.

I don't understand how some people can't make the character walk in a straight line, when all you have to do is press up on the analog stick. Maybe in the next game, for you people who have such disgusting opinions geared toward hardcore players, they'll make a gun that never stops shooting, and beat downs will kill instantly.

[Edited on 11.14.2009 8:11 AM PST]

  • 11.14.2009 8:08 AM PDT
  • gamertag: BJRSCJ
  • user homepage:

Posted by: disgruntledfan2
Please stop trying to change Halo into a competitive game when it has never been.


All across this post I see you and others saying that Bungie creates the game how they want it, it's not meant to be competetive, don't change it. You forget that it was Bungie who implemented the best MM system created in Halo 2(which I would argue Bungie still does). Not only did they create a very competitive MM, but they had leaderboards for H2. And on top of all this, they tracked your game stats on their site. And all of this before MLG tried to take it over.

I'm not one who drools over MLG, but neither am I one who thinks an online game should give out smiley faces to everyone like they're kindergarteners. In fact, I think a competitive system is the most fair system. If you have a COD type system, you can get thrown in the mix with anyone. If you have a competitive system where people claw for ranks, you get the competitive people out of the lower ranks who don't care. You fail to see that a non-competitive system is actually deleterious to the casual players. Campaign has the easy option, but multiplayer doesn't have that. The only way to ensure that the "easy" players get to play on easy is to have a large skill gap with a competitive ranking system. That's the only way people like you will get your smiley faces and feel good about yourself, knowing that what your mother has always said about you being the best is true.

Bungie should change some of the gameplay mechanics and weapon balancing in Reach to make for a competitive game. The casual players won't care, as they'll be holding down the RT as they try to center their reticule ahead of them, but only ever see the ground and the sky. They won't notice if the BR has a single shot, 5 shot kill or a burst 4 shot kill. The players they'll be playing against will be shooting at the same sky and rock they are. Making the game competitive gets the higher players out of the bottom by creating a larger skill gap, allows ALL players to enjoy the game, whether competitive or casual, etc.

Reach doesn't have to gear towards one group or the other. In fact, focusing on the competitive players will actually help the casual players, as I've stated above, or could expound upon in many other ways, if you'd like. The competitive players are the ones who will notice gameplay issues, balancing issues, etc. Not only that, but they're the ones who will stick around the longest and buy the next game the company comes out with. If you look at my record, you'll see that I haven't played for about 6 months, and when I get my xbox here in another month, I'll be a weekend warrior myself. But I'm not too egocentric to see that competition is good and proper and fair. Competition is the capitalism of the gaming industry. We all know what socialism does to an economy...

[Edited on 11.14.2009 8:53 AM PST]

  • 11.14.2009 8:45 AM PDT

I am an avid gamer with a passion to keep games fun and strategy provoking, rather than simply button mashing instant-reward games that plague the market nowadays. I'm not kind, but I'm rational, fair, and maybe, just maybe, somewhat intelligent.

If you notice, the top 4 games on Xbox Live are all M-rated very very competitive games. When the game is aimed towards the hardcore, the casuals will follow.

  • 11.14.2009 8:53 AM PDT

Posted by: King Droid
If you notice, the top 4 games on Xbox Live are all M-rated very very competitive games. When the game is aimed towards the hardcore, the casuals will follow.

Exactly. Many games are very competitive, and I suck at them, but the more I try the better I become. Memorizing buttons is easier than anything. I played GOW2 on easy for 10 minutes and changed directly to Insane mode.

  • 11.14.2009 8:56 AM PDT
  • gamertag: [none]
  • user homepage:

Canada is America done right

who cares if the people who play are weekend players or hardcore players. play the game and enjoy it. if you think that they use cheap tactics than use them yourself. you have to change the way you play to fit the game and if you can't than to bad.

  • 11.14.2009 8:56 AM PDT

i think Halo CE had the best diverse weapons and they do need to bring it back to the original

  • 11.14.2009 8:57 AM PDT

Posted by: CoolOmega 1515
i think Halo CE had the best diverse weapons and they do need to bring it back to the original
Exactly. And for poster above this guy, I can adapt very easily, but I seem to absolutley hate the fact that this game has a barely-competitive feel to it.

  • 11.14.2009 9:04 AM PDT
  • gamertag: [none]
  • user homepage:

Canada is America done right

also i want to say to all those who say that they ruined the weapons that were brought back from older games. if you read the explanation for some of the changes it is to make them more realistic. the as for those who complain about the BR calm down it's a weapon like any other, although i do agree that games should not all be about the BR.
the game should be a bit more casual, i hate people who play to only win. yes winning is fun an i prefer winning over losing but its not all about winning. i hate destroying the other team i would prefer to lose on close but fun game than win a game against another team that is being completely dominated by mine. also for those who delevel just so that they can play against people who aren't at the same skill level than they are so that they can win, go die. that is the most annoying thing any one can do.
the game should remain casual, but with that competitive edge that all halo games have.

  • 11.14.2009 9:06 AM PDT

"YOUR DESTRUCTION IS THE WILL OF THE GODS, AND WE ARE THEIR INSTRUMENT."

I'd be happy. Casual Gamers play for fun, which is what games are made for. Fun. Not competition. In truth, any gamer who plays the game for fun and not sport is the only player that should be playing. Halo 3's matchmaking catered way too much to MLG. Hell, they brought back one of the worst Halo 2 maps due to MLG's constant complaints.

  • 11.14.2009 9:08 AM PDT
  • gamertag: [none]
  • user homepage:

Canada is America done right

Posted by: jfarag95
Posted by: CoolOmega 1515
i think Halo CE had the best diverse weapons and they do need to bring it back to the original
Exactly. And for poster above this guy, I can adapt very easily, but I seem to absolutley hate the fact that this game has a barely-competitive feel to it.

being competitive is fun. but being competitive to the point that you can't lose a game isn't. like i said i'd rather lose a close but fun game than win one a game where the other team is being destroyed. there's no more competitive feel to it.

  • 11.14.2009 9:08 AM PDT

Posted by: fifthderelicte
Posted by: disgruntledfan2
Please stop trying to change Halo into a competitive game when it has never been.


All across this post I see you and others saying that Bungie creates the game how they want it, it's not meant to be competetive, don't change it. You forget that it was Bungie who implemented the best MM system created in Halo 2(which I would argue Bungie still does). Not only did they create a very competitive MM, but they had leaderboards for H2. And on top of all this, they tracked your game stats on their site. And all of this before MLG tried to take it over.

I'm not one who drools over MLG, but neither am I one who thinks an online game should give out smiley faces to everyone like they're kindergarteners. In fact, I think a competitive system is the most fair system. If you have a COD type system, you can get thrown in the mix with anyone. If you have a competitive system where people claw for ranks, you get the competitive people out of the lower ranks who don't care. You fail to see that a non-competitive system is actually deleterious to the casual players. Campaign has the easy option, but multiplayer doesn't have that. The only way to ensure that the "easy" players get to play on easy is to have a large skill gap with a competitive ranking system. That's the only way people like you will get your smiley faces and feel good about yourself, knowing that what your mother has always said about you being the best is true.

Bungie should change some of the gameplay mechanics and weapon balancing in Reach to make for a competitive game. The casual players won't care, as they'll be holding down the RT as they try to center their reticule ahead of them, but only ever see the ground and the sky. They won't notice if the BR has a single shot, 5 shot kill or a burst 4 shot kill. The players they'll be playing against will be shooting at the same sky and rock they are. Making the game competitive gets the higher players out of the bottom by creating a larger skill gap, allows ALL players to enjoy the game, whether competitive or casual, etc.

Reach doesn't have to gear towards one group or the other. In fact, focusing on the competitive players will actually help the casual players, as I've stated above, or could expound upon in many other ways, if you'd like. The competitive players are the ones who will notice gameplay issues, balancing issues, etc. Not only that, but they're the ones who will stick around the longest and buy the next game the company comes out with. If you look at my record, you'll see that I haven't played for about 6 months, and when I get my xbox here in another month, I'll be a weekend warrior myself. But I'm not too egocentric to see that competition is good and proper and fair. Competition is the capitalism of the gaming industry. We all know what socialism does to an economy...


Exactly how I feel. Dubbing down will only affect better players (or casuals too in MM) so why would any casual gamer or weekend warrior cry if it isn't "geared toward casual gamers"?

  • 11.14.2009 9:11 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: [none]
  • user homepage:

Posted by: Goat
Bungie, oh Bungie, oh Bungie,
Know what would really be fun, G?
I don’t wish to nag
But remake Coag,
Or die from a purple sword-lungie.

I want power weapons to be feared again. I hate that an AR wielder can easily take out anyone cause of the crap melee.

Put the importance of melee at the botom of the list. The is a first person shooter, not a first person puncher.

  • 11.14.2009 9:11 AM PDT
  • gamertag: [none]
  • user homepage:

Canada is America done right

Posted by: ZeroXFallen
I'd be happy. Casual Gamers play for fun, which is what games are made for. Fun. Not competition. In truth, any gamer who plays the game for fun and not sport is the only player that should be playing. Halo 3's matchmaking catered way too much to MLG. Hell, they brought back one of the worst Halo 2 maps due to MLG's constant complaints.

what halo 2 map? if your talking about black out I loved the original and i'm not even that competitive. i just play for fun (hence the amount of social games i play so that there is no pressure of screwing up and ruining someone else's rank)although they could have remade other maps that would have been equally awesome, like headlong, terminal (one of my favorite halo maps of all time) and turf, (i thought this map was awesome, it had close quarter combat and long range with enough room for vehicles).

  • 11.14.2009 9:12 AM PDT

I'm 23, I have a house, dog, girlfriend, job and I have no interest in any fanboyism so if you're thinking about sending me a childish PM, don't be surprised when I don't call back.

I would just like some more weapons that are equal to the BR and carbine, rather than one all purpose weapon there should be many, at least 2 more.

That way these weapons would become accepted rather than complained about, also some new assault rifle type weapons would be nice.

Rathert than the every weapon has it's place way of doing things bungie should just throw in a tonne of weapons.

variety = fun.

  • 11.14.2009 9:14 AM PDT
  • gamertag: BJRSCJ
  • user homepage:

Posted by: Evil Johnny
Posted by: fifthderelicte
Posted by: disgruntledfan2
Please stop trying to change Halo into a competitive game when it has never been.


All across this post I see you and others saying that Bungie creates the game how they want it, it's not meant to be competetive, don't change it. You forget that it was Bungie who implemented the best MM system created in Halo 2(which I would argue Bungie still does). Not only did they create a very competitive MM, but they had leaderboards for H2. And on top of all this, they tracked your game stats on their site. And all of this before MLG tried to take it over.

I'm not one who drools over MLG, but neither am I one who thinks an online game should give out smiley faces to everyone like they're kindergarteners. In fact, I think a competitive system is the most fair system. If you have a COD type system, you can get thrown in the mix with anyone. If you have a competitive system where people claw for ranks, you get the competitive people out of the lower ranks who don't care. You fail to see that a non-competitive system is actually deleterious to the casual players. Campaign has the easy option, but multiplayer doesn't have that. The only way to ensure that the "easy" players get to play on easy is to have a large skill gap with a competitive ranking system. That's the only way people like you will get your smiley faces and feel good about yourself, knowing that what your mother has always said about you being the best is true.

Bungie should change some of the gameplay mechanics and weapon balancing in Reach to make for a competitive game. The casual players won't care, as they'll be holding down the RT as they try to center their reticule ahead of them, but only ever see the ground and the sky. They won't notice if the BR has a single shot, 5 shot kill or a burst 4 shot kill. The players they'll be playing against will be shooting at the same sky and rock they are. Making the game competitive gets the higher players out of the bottom by creating a larger skill gap, allows ALL players to enjoy the game, whether competitive or casual, etc.

Reach doesn't have to gear towards one group or the other. In fact, focusing on the competitive players will actually help the casual players, as I've stated above, or could expound upon in many other ways, if you'd like. The competitive players are the ones who will notice gameplay issues, balancing issues, etc. Not only that, but they're the ones who will stick around the longest and buy the next game the company comes out with. If you look at my record, you'll see that I haven't played for about 6 months, and when I get my xbox here in another month, I'll be a weekend warrior myself. But I'm not too egocentric to see that competition is good and proper and fair. Competition is the capitalism of the gaming industry. We all know what socialism does to an economy...


Exactly how I feel. Dubbing down will only affect better players (or casuals too in MM) so why would any casual gamer or weekend warrior cry if it isn't "geared toward casual gamers"?

I agree with you, of course, because I agree with myself. You'd be hard pressed to make a logical argument towards catering to the casual gamer in terms of any enjoyment benefit or fairness benefit. There is no reason to cater to the casual player by directly making a game thinking about them, but rather by catering to the hardcore player which indirectly ends up working even better for the casual player than catering directly to them.

Posted by: I Judge Bread I
variety = fun.
No, it doesn't. You may think of this as an being a largely held belief in the community, but it's not. Does creating weapons with particular functionalities affect gameplay? Yes. Does creating five different weapons that all have the same functionality affect gameplay? No. Many of the weapons we have now are pretty much the exact same weapons, just with different skins. That does nothing to affect the gameplay, and nothing to affect your enjoyment of the game. Sure, asthetics can influence enjoyment, like unlockable armor and such, but does having a sniper and a beam rifle really make the majority of the community have more fun? Not at all.

I'm not opposed to a functional variety, but as it stands, Halo is littered with worthless guns that nobody picks up because they are functionally useless. I have yet to encounter someone trying to kill me with a plasma pistol because they like the variety it creates, with the cool green glowing projectiles it shoots.

Posted by: ZeroXFallen
I'd be happy. Casual Gamers play for fun, which is what games are made for. Fun. Not competition. In truth, any gamer who plays the game for fun and not sport is the only player that should be playing.

Tell that to all those who make their living off MLG, NFL, NHL, MLB, PGA, etc. Games are not made for one purpose only. If you actually believe what you said, that's just preposterous. A developer can do whatever they want, but I don't think they should completely ostracize a group. That being said, I believe I already explained how focusing on the hardcore actually magnifies the enjoyment of the casual player. If you need an analogy, think about it this way: When you see modern day cartoon movies, they tend to throw in A LOT of innuendos and other adult humor that the kids just don't get at all. Why? Because they care about the people who actually pay for their merchandise and want to please them. Does throwing in all that stuff harm a 5 year old? Not at all. Does it help a 5 year old? Nope. Does the 5 year old understand the story? No, but the graphics are cool and the crazy cartoon people have funny voices and hit each other. You can cater to a more mature audience while still appeasing the younger. Not a perfect analogy, but hopefully it helps.

What's really amazing is that you don't even realize your own implications. You say that people should play for fun, but you choose to ignore that competition is not just a great sorting mechanism to ensure that people have the most fun, but it is fun in and of itself. The desire to win triggering endorphins, that feeling in your stomach as you get a last second win, etc, is fun.

[Edited on 11.14.2009 10:33 AM PST]

  • 11.14.2009 10:20 AM PDT

Posted by: I Judge Bread I
I would just like some more weapons that are equal to the BR and carbine, rather than one all purpose weapon there should be many, at least 2 more.

That way these weapons would become accepted rather than complained about, also some new assault rifle type weapons would be nice.

Rathert than the every weapon has it's place way of doing things bungie should just throw in a tonne of weapons.

variety = fun.

Can you go into a little more detail of how variety is fun? I don't see it.

  • 11.15.2009 10:49 AM PDT