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This topic has moved here: Subject: Who wants a Map Creator 3x as good as Far Cry 2's ?
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Subject: Who wants a Map Creator 3x as good as Far Cry 2's ?
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  • last post: 01.01.0001 12:00 AM PDT

Posted by: BrenMan 94
Isn't Halo 3's Forge mode what sets it apart from the other console games with map editors? *queue heart-warming piano tune* I mean, Forge has brought out so much creativity that we haven't been able to see before. Sure, you have limited options, but isn't that what seperates the gamers with big imaginations from the tech experts who can only make good maps because of their knowledge of physics/computers?

No. You are wrong. Forge limits everyone, and can only make horrible maps.

If gamers can make decent maps in Forge, then they can probably make decent maps in any map creator.

  • 10.24.2009 2:07 PM PDT

join secter 7 our comminaty with me and technical hq

ply and join me on xbox CRAZY CALLER 88 i no alot of stuff of a halo 3

Posted by: Creech n Spawn
GOD Do you people who ask for this not get it? The forge right now is completely amazing, but it's just that most of you don't get how to use it because it's "Too Hard", unlike in Far Cry 2 everything can be done incredibly easily. No I don't want this I want the same forge with better items. The only way Halo 3 has made soo much money is by releasing many map packs, if we can edit terrain and such then there'd be no reason for map packs because nobody would need them, they could just make them there-selves. Far Cry's map editor is not going to help Halo 3, we need the same old forge with just new maps and items to forge on.



i agrea

  • 10.24.2009 2:49 PM PDT

"Science without religion is lame. Religion without science is blind." - Albert Einstien

The problem with Far Cry 2's map editor wasn't that it wasn't better than Forge, far from that. It was that people made maps that weren't optimized for online and on top of it you needed to download the map every time you wanted to play on it (making the game's community die rather quickly).

Now what I would recommend as an alternative is the ability to heavily modify premade levels similar to forge but on a larger scale. For example, if you wanted to grab a pre-set base, say the base from Beaver Creek and swap it with the base for Valhalla to allow for more dynamic gameplay you could. The level you start with would have no structures, weapons, or spawns and you could modify where they are as well as build your own out of pre-made sections that snap together. So maybe you add in an entire lower section to Valhalla, or you replicate Avalanche's previous Sidewinder corridors with a few extra tunnels traversing the cliff, etc.

The only thing that must take priority in Halo 3's map making is that there be no extra content save for what is already loaded up in the map. Unless Bungie wants to use a streaming download service such as Bungie Favorites called Map Updates where they can allow the maps being made to be downloaded by everyone for use in Matchmaking. This is where the Customs playlist would come in, allowing for toggleable settings for map size, weapon settings, gravity, and gametype which would filter your MM search (of course making it take longer but at the same time those who want a more custom experience are used to being patient).

  • 10.24.2009 2:57 PM PDT

Posted by: Moshes
Posted by: Slartan117
for it to be 3x better than far cry 2's then it would be to confusing for the casual player to pick up and play. so they would be paying for something that they wont be using

who cares about the casual player? most casual players never use forge or even know what forge is.


dude you are awesome :)

  • 10.24.2009 2:58 PM PDT

Awesome isn’t just a word. Awesome is a way of life. Awesome is a way of war. Teamwork matters the most. Lone Wolves jeopardize the missions. Teamwork is key. Resistance is futile. The covenant fear us, not the other way around. We don’t fight for Earth. We don’t fight for Reach. We fight for the good of mankind because we are A.W.E.S.O.M.E. Alpha Wolf Elite Squadron Ordinary Mammals Electrocuted. Click the Homepage.

Posted by: BrenMan 94
Isn't Halo 3's Forge mode what sets it apart from the other console games with map editors? *queue heart-warming piano tune* I mean, Forge has brought out so much creativity that we haven't been able to see before. Sure, you have limited options, but isn't that what seperates the gamers with big imaginations from the tech experts who can only make good maps because of their knowledge of physics/computers?

Forge edits
This idea creates

  • 10.27.2009 7:46 PM PDT

Stupidity, when sufficiently advanced, is indistinguishable from magic

the idea behind forge is that little details make a big difference. It makes forging difficult, encouraging complexity within simplicity. That way, not just any bk can make a bs map and have it look good. This also appears to be bungie's standpoint on the issue. (btw, if you have no idea what i just said its because i'm an art nerd)

  • 10.28.2009 1:33 PM PDT

Stupidity, when sufficiently advanced, is indistinguishable from magic

Posted by: GenerateX3
Forge edits
This idea creates

thats why the idea sucks

  • 10.28.2009 1:34 PM PDT

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