- Homeboyd903
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- Exalted Legendary Member
Posted by: TW InKoGnIto
I for one would not like to see this. But unlike everyone else who votes no, it is not because it would "codify" Halo.
I wouldn't like it simply because it over complicates the game. Yes, this does add depth to the game, but there are better ways to add depth to a game to add different round types.
I can't think of one game that has different round types, and I think I know the reason:
Most rounds tend to act more or less the same. Some have more penetrating power, some, some are tracers, etc.
However in a game such as Halo, where every bullet you shoot is visible, and you cannot shoot through objects, there is no point to be honest.
A) You dont know you cant shoot through objects in Reach
B) Everyone who has voted no has said it "over-complicates the game," just like you just did.
C) Why is the only reason for having multiple ammo types, shooting through walls? What about long range options, explosive rounds, "shredder" rounds, anti-vehicle rounds.. etc..