- Gate708
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- Exalted Heroic Member
Anything is possible when you are a Spy!
Throughout the Halo series, it is stated that the Covenant is beating the UNSC at every turn. However, whenever I play a Halo game, it always seems like the Covies are bunch of pansies that I can mow through like butter. Even in ODST, where you're supposed to be mortal (well, more mortal than usual,) you van still cut Brutes down with ease.
Which brings me to my point.
I have never really felt like I was losing the war or accomplishing something great against incredible odds. My hope is that Halo: Reach, since it is the story of the humans losing, will be able to do that. I think it would make more epic, and immerse the player more, make them actually feel like they're accomplishing something when they blow up a Covie cruiser, and not like they do this every day for fun.