Halo: Reach Forum
This topic has moved here: Subject: I demand better animation.Throw in ideas.
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Subject: I demand better animation.Throw in ideas.

Stuffz....

It's also to give out ideas of animations that you think that were improved...

It's all about discussion for Halo Reach at the end of the day.

  • 10.23.2009 3:20 PM PDT

when your running with a pistol or any weapon like the pistol i want it to look like how chief held it in the first halo 3 trailer.

  • 10.23.2009 3:21 PM PDT

Stuffz....

Posted by: Gagambino19
when your running with a pistol or any weapon like the pistol i want it to look like how chief held it in the first halo 3 trailer.


How was it? I can't remember...

  • 10.23.2009 3:29 PM PDT

Posted by: Linuxsneaker
Halo on cryengine 3 would be awesome!!!
Oh my god. I would pee my pants to see a Spartan in Cryengine 3; and with a Farcry 2 map editor; and with accuracy lowered when dual weilding

I would like the driving animations to be better. There's only head right, head left, and head center.

  • 10.23.2009 3:30 PM PDT

Stuffz....

Posted by: JUSTREC2
Posted by: DarkWinder_7
Posted by: Gagambino19
when your running with a pistol or any weapon like the pistol i want it to look like how chief held it in the first halo 3 trailer.


How was it? I can't remember...

You know how you run and your hands are at your side and they move forward and backward? I think thats how it was except with a pistol in his hand...I think.


Kinda like walking?

  • 10.23.2009 4:26 PM PDT

Welp.

More blood. You know, when you get headshot'd, there should be a huge hole in the back of your guy's skull (with skull and brain matter visible. But that'd make the game go from M to A, so probably being able to throw vehicles. Imagine picking up that huge tank and hurling it at a group of enemies. Spartans have used vehicles as weapons before (The Cole Protocal) so we should be able to do the same

  • 10.23.2009 4:46 PM PDT

Stuffz....

Posted by: Running Riot 09
More blood. You know, when you get headshot'd, there should be a huge hole in the back of your guy's skull (with skull and brain matter visible. But that'd make the game go from M to A, so probably being able to throw vehicles. Imagine picking up that huge tank and hurling it at a group of enemies. Spartans have used vehicles as weapons before (The Cole Protocal) so we should be able to do the same


I think the blood animation in Halo 3 is kinda ridiculous...you never get to see the bullet's hole in your armor...so how can you have blood coming out of your suit?

  • 10.24.2009 1:05 PM PDT

sounds alot like gears. I don't like it.

  • 10.24.2009 6:27 PM PDT

Peace through superior firepower.

You do hit the person. Look closely. The jump animation is very advanced, you can actually see your legs. A stun is not animation. And, trust me, it will become extremely annoying. Damage on a character is too advanced to pull off. There's no such thing. Don't talk about mech suits, they're only changed moving animations. You can damage the environment. A rocket wouldn't destroy a rock. You're misguided and you go off topic in like your second or third post.

[Edited on 10.24.2009 6:39 PM PDT]

  • 10.24.2009 6:35 PM PDT

Peace through superior firepower.

They are doing things that have not been done with their new engine. I don't want a FarCry 2 map editor. That will take the place of forge if so. Forge is much more fun. The accuracy is lowered when dual weilding. Go and look at the driving animations.

  • 10.24.2009 6:38 PM PDT
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Your friendly and eccentric Sangheili forum-poster. :)

I'd just like to see more variety when it comes to animations. Vehicle boarding animations are the same, but I remember when I first saw them though I was like "Woah! Effing awesome!" But they used the same animation in Halo 3 and it was pretty much "So? I've seen it before." So more variety in animations is needed to keep the player amazed. Also, we need melee combos. Halo 2 demo anyone?

[Edited on 10.24.2009 6:51 PM PDT]

  • 10.24.2009 6:50 PM PDT

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