- gamertag: [none]
- user homepage:
Posted by: Czar_CJ_Elm
1- Bungie emphasizes short controlled burst with Auto weapons; burst with the AR, plasma rifle, and SMG are more accurate but in my opinion not nearly accurate enough. the ARs bullets disappear at 120m the .308 round the gun fires should should work at 600m and for reference the pavement on sandbox is 150m from end to end.
Posted by: Spartan999
Firstly, it's a video game; the bullets have to disappear sometime, other wise the game would lag so bad you would curse Bungie for it. The programmers did their job and that distance is what they decided would work best. And who are you shooting with a full auto weapon at 400 ft. Most maps don't have open spaces that big.
--the bullets have to disappear sometime--
so why not the sky box. which according to YOU is only 400ft
--"And who are you shooting with a full auto weapon at 400 ft"--
you do know an AK-47 is effective at 300 meters right.
and I said "Bungie emphasizes short controlled burst with Auto weapons; burst with the AR, plasma rifle, and SMG are more accurate"
Posted by: Czar_CJ_Elm
2- I don't know why the .22 cal SMG has a grater recoil then the .308 assault rile
Posted by: Spartan999
Secondly, even if those are the correct simulated calibers, the SMG's rate of fire is much greater than that of the Assault rifle, giving your body less of a chance to correct your aim. Caliber size doesn't cause the barrel to ride up, it's the rate of fire and firing mechanism of a weapon like the SMG.
actually the recoil depends much more aspects then fire rate
- caliber
- amount of propellant
- weapon weight
- stock type
- barrel length
- action orientation
- center of gravity
- your stance/position
- fire rate
- bolt weight
- and even how clean the gun is
Posted by: Czar_CJ_Elm
3- the inaccuracy is the recoil why bungie decided to add on upward attitude is beyond me
Posted by: Spartan999
Third, what?
Mussel jump is a part of recoil and only applies to handguns and weapons with a classic or angled but stock which none of the UNMC waepons have, oh wait the shot gun but its pump action so it dose not matter
ALL guns with a Rifled bore are dead center accurate until gravity and wind have an effect on the bullet, a gun is not inaccurate the person firing the gun is what make the gun inaccurate
the reason why automatic fire is inaccurate because the kick of the gun goes back in to you shoulder. and by the time you recover the mussel is pointed somewhere ells.
Posted by: Czar_CJ_Elm
4- an Aim Like RFG where your reticule gets smaller, you get a slight optical zoom, and the weapon becomes more accurate I believe would smooth out game play, it would still play like halo and still be a static sight.
and would not be out of the way. just replace the binoculars
Posted by: Spartan999
Fourth, that is a grossly inaccurate. If I pick up an M-16, put it on full auto, shoot at a target from the hip Hollywood style, and do the same while staring down the sights, my spread is not going to be any different.
actually yes it would; because you shoulder far more control of the weapon when you shoulder and seee where the gun is pointing. hip firing you you would have no control of the weapon and have no idea where the gun is pointed
BTW the only weapons you ever hip fire in halo is the Brute shot and the turrets
Posted by: Spartan999
The only thing that will change it my ability to accurately hit my target. However, the HUD and integrated aiming system that the Spartans use automatically place a target reticle in the same direction as the projectiles vector,
if you read my previous post you wold one realize that I understand the Spartans have a targeting computers built in to there helmet; and you would also realize that in game play there are only a select few weapons where the reticule is more effective with. so why shouldn't the there be option you use your built in binoculars to aim. i find it ridiculous that my 12 year old sister .22lr is a better shot than a Spartan with a future targeting computer and a .308 assault rifle
Posted by: Spartan999
Basically what you are wanting to do is put a scope on every weapon, which is just impractical. You don't need it for the Assault rifle,
1- I never said a scope physically on the gun. I said the binocular function should be replaced an aim mechanic or hell it probably would be better to say secondary reticule
2- In halo 3 the AR can kill an opponent at 120m you know the range where its bullets disappear. so it is piratical
3- the ARs reticule is geared for CQC which is good and what makes it hard to use at max range, but it's an AR that works at 120m and should work at 600m so a button that gives it a reticule geard for long range would make the weapon more versatile and pratical
4- you are assuming the AR is going to be the same in reach
Posted by: Spartan999
. You sure as hell don't need it on the SMG. And why have a scope on a shotgun that only has a range of twenty feet. Do you see what I'm gettin' at?
ODST SMG
[Edited on 10.24.2009 8:41 PM PDT]