- Sanjeev
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Posted by: ElzarTheBam
Thats because it was, taken from Interview: Microsoft Game Studios' Phil Spencer, this is what Phil said about about ODST:
Which brings me to Halo. You've got the Halo anime that's coming out, Halo Legends. You have Halo Wars, you have Halo ODST, which just came out a few days ago.
Yeah, doing very well.
How well is it doing? [Editors' note: A more recent answer is, "Pretty well."]
You know, the numbers I get right now probably aren't worth quoting, and I'm not saying that again to dodge the question -- I mean, they're very spotty. I feel really good about the review scores that have come in. There are a couple of bottom liers, but overall I think people are showing Firefight is a great new online mode. People enjoy playing that.
Our goal in ODST was to tell the story at a different pace than this huge monolithic Halo 1, 2 and 3 were and to break it up into shorter minuets that people could digest in smaller segments. I think that's worked pretty well. I saw the excitement around the pre-orders and some of the midnight launches, and it's just great to see consumer reaction.
It felt almost experimental to me.
It was.
Taken From-http://www.joystiq.com/2009/10/14/interview-microsoft-game-st udios-phil-spencer/
ODST was initially a project to cover up for the delay of the now cancelled Halo: Chronicles. My guess is Bungie decided to aid certain thingos in ODST to test the waters.
So in a way, we all might have just focus tested Reach.